Unearthed: Trail of Ibn Battuta - Episode 1
From PCGamingWiki, the wiki about fixing PC games
Revision as of 13:33, 30 March 2021 by Chick'n'Duck (talk | contribs) (→VR Support: Does this type of 3D-technology apply here ?)
Developers | |
---|---|
Semaphore | |
Publishers | |
Semanoor | |
Engines | |
Unity 3[Note 1] | |
Release dates | |
Windows | January 3, 2014 |
macOS (OS X) | January 3, 2014 |
Unearthed | |
---|---|
Unearthed: Trail of Ibn Battuta - Episode 1 | 2014 |
Unearthed: Trail of Ibn Battuta - Episode 2 | TBA |
- Very strong mouse acceleration.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/263680/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/263680/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Only presets available.
- Resets to 1280x720 on restart.
Vertical sync (Vsync)
- The options are: "30 FPS", "60 FPS", "Don't Sync".
- Despite their names "30 FPS" actually means halving frame rate, "60 FPS" means regular vsync and "Don't sync" means disabling vsync. What this means is that with 144 Hz monitor "30 FPS" option actually halves frame rate to 72 FPS and "60 FPS" correctly vsyncs it to 144 FPS.
Input settings
- Controls can not be displayed. Keys are only shown in tutorialmessages.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Greek | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Simplified Chinese | ||||
Spanish | ||||
Swedish | ||||
Turkish |
- Audio resets to English on restart.
VR support
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8 |
Processor (CPU) | 2.0 GHz Dual Core | Quad Core 2.6 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 9 GB | 12 GB |
Video card (GPU) | Intel HD Graphics 4000 | Nvidia GeForce GTX 460 ATI Radeon HD 5850 1 GB of VRAM Shader model 3 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | 10.7, 10.8 |
Processor (CPU) | 2.0 GHz Dual Core | Quad Core 2.6 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 9 GB | 12 GB |
Video card (GPU) | Intel HD Graphics 4000 | Nvidia GeForce GTX 460 ATI Radeon HD 5850 1 GB of VRAM Shader model 3 support |
Notes
- ↑ Unity engine build: 3.5.7b1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/263680/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (263680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 2018-05-17