Umihara Kawase BaZooKa!
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Developers | |
---|---|
Studio Saizensen | |
Publishers | |
Success | |
Release dates | |
Windows | May 28, 2020 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Action, Brawler, Platform |
Art styles | Anime |
Themes | Fantasy |
Series | Umihara Kawase |
Umihara Kawase | |
---|---|
Umihara Kawase | 2015 |
Umihara Kawase Shun | 2015 |
Sayonara Umihara Kawase | 2015 |
Umihara Kawase BaZooKa! | 2020 |
Umihara Kawase Fresh! | 2020 |
Umihara Kawase BaZooKa! is a singleplayer and multiplayer scrolling and side view action, brawler and platform game in the Umihara Kawase series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\1271620\remote\ukb_conf\sd_sys.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1271620/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Locked at 720p internally.[1] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Locked at 60fps.[1] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse is not supported.[1] | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Have to use the keyboard to exit out of the input configuration menu.[1] | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Uses Switch controller prompts.[1] | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | [1] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | [1] | |
Haptic feedback | [1] | |
Digital movement supported | ||
Simultaneous controller+KB/M | [1] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Stereo only.[2] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | [1] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus |
||
LAN play | ||||
Online play | 4 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [1] |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7/8.1/10 | |
Processor (CPU) | Intel Core Duo 2.0 Ghz or faster processor | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | OpenGL 3.1 compliant video card |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1271620/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1271620) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.