Umamusume: Pretty Derby
| Developers | |
|---|---|
| Cygames | |
| Publishers | |
| DMM Game Player release | DMM GAMES Limited |
| South Korea region | Kakao Games |
| Steam releases | Cygames |
| Engines | |
| Japanese version | Unity 2022[Note 1] |
| English version | Unity 2019[Note 2] |
| Release dates | |
| Windows | March 10, 2021 |
| Taxonomy | |
| Monetization | Free-to-play, Subscription |
| Microtransactions | Currency, Infinite spend, Free-to-grind, Loot box |
| Modes | Multiplayer |
| Pacing | Real-time, Turn-based |
| Perspectives | Cinematic camera, First-person, Side view |
| Controls | Menu-based |
| Genres | Racing, Simulation, Sports |
| Sports | Horse |
| Art styles | Anime |
| Themes | Contemporary |
| Series | Umamusume: Pretty Derby |
| Umamusume: Pretty Derby | |
|---|---|
| Umamusume: Pretty Derby | 2021 |
| Umamusume: Pretty Derby - Party Dash | 2024 |
Umamusume: Pretty Derby[Note 3] is a multiplayer cinematic camera and side view racing, simulation and sports game developed by Cygames.
It was first released on February 24, 2021[1] for Android and iOS. PC port was released in Japan on March 10, 2021[2] in which the game progress can be tied up with mobile version by linking the mobile version account to DMM account and required to use DMM Game Player to access the game.
South Korea version also released their own Beta PC client version on June 15, 2023 after one year release of the game in South Korea.[3] Although the PC client was labelled Beta, the game client is up to date with the mobile client and the Beta status might be used to avoid certain issues.
On April 27, 2025, Cygames officially announced that the English version and Japanese version of the game will be launched on Steam on June 26, 2025 and wishlist is available beginning on April 28, 2025.[4][5] Unlike prior PC releases, the Steam versions were self-published by Cygames.
On September 10, 2025, DMM Game Player version has been updated to have functionality similar with Steam version with additional tweaks of having additional game data downloaded into game installed folder instead of %USERPROFILE%\AppData\LocalLow\Cygames.[6]
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam | English version | |||
| Steam | Japanese Steam version. Region restricted to Japan only. | |||
| Publisher website | Japanese DMM version. Requires DMM Game Player to execute the game | |||
| Publisher website | Korean version |
- DMM Game Player Japanese version requires a DMM account.
- Kakao Games Korean version requires to have mobile game version account to login.
Monetization
| Type | Notes |
|---|---|
| Free-to-play | Game is free-to-play with microtransactions in the form of currency purchases. |
| Subscription | Players can purchase a subscription called the Daily Carats Pack, which grants 500 paid Carats upon purchase, and also gives 50 free Carats every day the player logs in. Daily Carats Pack subscription can be continued if payment was made 3 days before the current subscription ended. Subscribed free Carats will be accumulated if player doesn't login continuously and will be distributed to player when login. |
Microtransactions
| Type | Notes |
|---|---|
| Currency | Real money is used to purchase Carats. Carats are used to purchase gacha rolls, which is the only way to obtain the vast majority of characters and support cards in the game (Note: Purchase is limited for accounts that are aged under 20 years old, while accounts that are aged 20 or older have no purchase limits. age increases at the start of the Players' birth month). |
| Finite spend | Purchase limit may vary depending on the players' age. If a player is under 20 have purchase limits. While players aged 20 above have monthly purchase limits removed. Players' age increases at the start of their birth month. birth month and years are permanently filled during account creation and cannot be changed. |
| Free-to-grind | Players can earn Carats through completing daily quests, and obtaining achievements. |
| Infinite spend | Players can purchase Carats without limitation for gacha rolls. |
| Loot box | New characters and support cards can be obtained through a gacha system using Carats to purchase rolls. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\SOFTWARE\Cygames\umamusume\ |
| Steam | HKEY_CURRENT_USER\SOFTWARE\Cygames\umamusume\[Note 4] HKEY_CURRENT_USER\SOFTWARE\Cygames\UmamusumePrettyDerby_Jpn[Note 5] |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3224770/pfx/[Note 6] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Cygames\umamusume\d\SaveData.db |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3224770/pfx/[Note 6] |
- Although save data is available locally, game progress will always refer to dedicated server.
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Game runs with game screen pillar boxed with option and text log displayed beside the game screen, only limited to certain horizontal scenes like racing and concert. | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | Game runs default on Window mode. | ||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | Game suffers from severe tearing. | ||
| 60 FPS | 60 FPS only available in Crane Game, loading screen and screen transitions[7]. | ||
| 120+ FPS | |||
| High dynamic range display (HDR) | |||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | keyboard/mouse-style controls navigation will be used, as it's not optimized for Gamepad usage. | |
| Full controller support | Keyboard is needed to enter trainer's name. | |
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | Cursor Speed can be adjusted. | |
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers | DualShock 4, DualSense |
|
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired, Wireless (Bluetooth) |
|
| Generic/other controllers | Nintendo Switch Pro Controller is only supported via Bluetooth, USB mode does not work.[8] | |
|---|---|---|
| Button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Digital movement supported | ||
| Simultaneous controller+KB/M |
| Steam Input | ||
|---|---|---|
| Steam Input API support | ||
| Hook input (Steam Virtual Gamepad/Legacy mode) | Steam Input is enabled by default for both Nintendo Switch and Generic Controllers | |
| Steam Input prompt modes | ||
| Steam Deck button prompts | ||
| Steam Controller button prompts | ||
| Motion sensors support | ||
| Official controller preset(s) | Gamepad config only | |
| Cursor detection |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | BGM, SFX, Voices, Commentary, Concert. | |
| Surround sound | ||
| Subtitles | Only Concert scenes can be turned on or off, all other situations are always on. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio | The game has multiple non-royalty-free songs. |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | English version only. | |||
| Japanese | Japanese version only. | |||
| Korean | Korean version only. |
Network
Multiplayer types
| Type | Native | Notes | |
|---|---|---|---|
| Local play | |||
| LAN play | |||
| Online play | |||
| Asynchronous multiplayer | |||
| Crossplay | Supported platforms: Android, iOS |
||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Dedicated |
Issues fixed
Error 501 when running the English Steam/Japanese DMM game
- This is due to the English Steam version game data conflict with Japanese DMM version game data as both version use the same folder. Japanese Steam version is unaffected with this issue.
| Rename or delete existing Umamusume game data |
|---|
|
| Update DMM Umamusume |
|---|
|
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 8.1, 10 | |||
| Processor (CPU) | Intel Core i3-4360 AMD A8-7650K |
|||
| System memory (RAM) | 8 GB | |||
| Storage drive (HDD/SSD) | 11 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon R7 250X 1920 x 1080 resolution DirectX 11 compatible |
|||
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2022.3.20f1
- ↑ Unity engine build: 2019.4.31f1
- ↑ Known as ウマ娘 プリティダービー in Japan.
- ↑ English version only.
- ↑ Japanese version only.
- ↑ 6.0 6.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (3224770) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ ウマ娘プロジェクト公式アカウント on Twitter - last accessed on 2022-06-20
- "【新CM公開!】
2021年2月24日(水)にリリースが決定!「ウマ娘 プリティーダービー」の新CM『誰より速く駆け抜けたい』編を公開しました!"
- "【新CM公開!】
- ↑ Uma Musume: Pretty Derby coming to PC on March 10 in Japan - last accessed on 2022-06-20
- ↑ 공지사항 PC 버전 클라이언트(베타) 출시 안내 - last accessed on 2025-04-28
- ↑ Umamusume: Pretty Derby on Twitter - last accessed on 2025-04-28
- "Umamusume: Pretty Derby flies out of the gates on June 26! ✨
You can pre-register on the App Store or Google Play, and wishlist the game on Steam beginning on April 28! 🥕
Official Site:
https://umamusume.com/
#Umamusume"
- "Umamusume: Pretty Derby flies out of the gates on June 26! ✨
- ↑ 『ウマ娘 プリティーダービー』がSteamにも出走決定!“英語版”と共に6月26日リリース - last accessed on 2025-04-28
- ↑ アップデートのお知らせ【9/10 11:00公開】 - last accessed on 2025-09-17
- ↑ Verified by User:Al2009man on 2025-11-06
- If you were to press any of the menus that handles transition: the game framerate will switch to 60fps for a brief moment until it switches back to 30fps. This behavior is the same on the Mobile version.
- ↑ Verified by User:Al2009man on 2025-11-06
- Tested on a Nintendo Switch Pro Controller on both USB and Bluetooth. USB mode is outright broken, while Bluetooth works as expected.