Difference between revisions of "Ultima III: Exodus"
From PCGamingWiki, the wiki about fixing PC games
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==System requirements== | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = DOS | ||
+ | |||
+ | |minOS = | ||
+ | |minCPU = 8088 / 8086 | ||
+ | |minRAM = 128 KB | ||
+ | |minHD = | ||
+ | |minGPU = CGA | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows |
Revision as of 14:30, 11 February 2023
Developers | |
---|---|
Origin Systems | |
Mac OS (Classic) | James Van Artsdalen |
Publishers | |
Electronic Arts | |
Release dates | |
DOS | August 23, 1983 |
Mac OS (Classic) | 1986 |
Windows (DOSBox) | August 30, 2011[1] |
macOS (OS X) (DOSBox) | October 18, 2012[2] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Genres | RPG |
Themes | Fantasy |
Series | Ultima |
Key points
- The unpatched game has issues on faster systems
- The unpatched game doesn't support graphic modes beyond CGA. The CGA graphics used in the PC version were created for contemporary composite monitors in order to get 16 colors through effect known as "color artifacting". This effect doesn't work correctly on newer video cards or other display types
- The original Apple II version was the first Ultima game with music. While majority of the versions had full soundtrack from the Apple II original, the unpatched PC version doesn't have any music
- The fan-made Ultima 3 Upgrade fixes the problems mentioned above in addition to other improvements and fixes. It also adds option to simulate the look of CGA mode on composite monitors in the VGA mode
General information
- The Codex of Ultima Wisdom - A huge wiki for the series
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Run in DOSBox. | |||
GOG.com | DOS version in DOSBox. Includes Ultima I and Ultima II. Pre-packaged with DOSBox.[3] | |||
Origin | Not available in some regions. Pre-packaged with DOSBox. |
Game data
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\PARTY.ULT <path-to-game>\ROSTER.ULT <path-to-game>\SOSARIA.ULT |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
-
PARTY.ULT
contains the current party. -
ROSTER.ULT
contains the stored character roster. -
SOSARIA.ULT
contains the map and information about the current game state.[4]
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only; toggle with V. | |
Surround sound | ||
Subtitles | Everything is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | CGA, CGA Composite |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 8088 / 8086 | |
System memory (RAM) | 128 KB | |
Hard disk drive (HDD) | ||
Video card (GPU) | CGA |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 2 GHz+ | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).