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Difference between revisions of "Turok 2: Seeds of Evil"

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Revision as of 17:28, 25 November 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

This page is for the original game. For the 2017 remaster, see Turok 2: Seeds of Evil (2017).

Turok 2: Seeds of Evil
Turok 2: Seeds of Evil cover
Developers
Iguana Entertainment
Publishers
Acclaim Entertainment
Release dates
Windows February 9, 1999
Turok 2: Seeds of Evil on MobyGames
Turok 2: Seeds of Evil on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).
Turok (Acclaim)
Subseries of Turok
Turok: Dinosaur Hunter 1997
Turok 2: Seeds of Evil 1999
Turok: Evolution 2003
Turok (2015) 2015
Turok 2: Seeds of Evil (2017) 2017
Turok 3: Shadow of Oblivion Remastered 2023

Key points

This original version of the game crashes randomly with multi-core CPUs. Use the unofficial audio CD and multi-core patch to fix this.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM DRM.
Windows

Essential improvements

Patches

See Patch 1.04.
Unofficial patch for audio CD and multi-core crash fix.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
See Frame rate (FPS).
120+ FPS
High dynamic range display (HDR)

Widescreen resolution

The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Custom resolution patch[citation needed]
Before applying the patch, make a backup of the Video_D3D.dll file in case the modifications go wrong.
  1. For Vista and later: make sure you have Turok 2 installed in a folder that can be modified by regular programs (e.g. C:\Games\Turok2)
  2. Download turok2fix.exe and run it.
  3. Replace 1024 and 768 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use dgVoodoo 2.
  4. Press the "Patch Video_D3D.dll to apply custom resolution" button
  5. Using the dialog box that will appear, locate the Video_D3D.dll file in your Turok 2 installation
  6. In the game's launcher, use the Options menu option, then the Video menu option and from the Choose a Driver option select the driver that ends with (Direct3D).
  7. Press the Properties button and from the Resolution box select 1024x768. If you have Windows 8 or later make sure you also check 32 bit from Render depth.

Field of view (FOV)

Change default FOV[citation needed]
  1. Open the console with ~.
  2. Type in set fov x where x is a number between 45 and 90.

Frame rate (FPS)

Some swimming sections may be unplayable at 60 FPS due to water flow being faster.[1]
Enable 60 FPS support[2]

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
16 GameSpy services have been shut down;[3] see GameSpy for workarounds.

VR support

3D modes State Notes
vorpX
Z3D
User created profile, requires DGVoodoo2 v 2.6, see profile introdution.
Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Multiplayer GameSpy

System requirements

Windows[4]
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium
System memory (RAM) 32 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 3D Accelerator Required
4 MB of VRAM
DirectX 5 compatible


References