Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Turok: Dinosaur Hunter

From PCGamingWiki, the wiki about fixing PC games
Revision as of 11:52, 22 March 2018 by Garrbot (talk | contribs) (updated template usage)
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Turok: Dinosaur Hunter
Turok: Dinosaur Hunter cover
Developers
Iguana Entertainment
Publishers
Acclaim Entertainment
Release dates
Windows November 30, 1997
Turok: Dinosaur Hunter guide on StrategyWiki
Turok: Dinosaur Hunter on Wikipedia
Turok
Turok (Acclaim) (series)
Turok (Disney Interactive Studios) (series)
Turok (Western Publishing) (series)

This page is for the original game. For the 2008 game, see Turok. For the 2015 remaster, see Turok: Dinosaur Hunter (2015).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video settings

Template:Video settings

Widescreen resolution

The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Custom resolution and widescreen/extended FOV support patch[citation needed]
Before applying the patch, make a backup of the Turok.exe and Video_D3D.dll files in case the modifications go wrong.
  1. For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. C:\Games\Turok)
  2. Download turokfix.exe and run it.
  3. Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use dgVoodoo 2.
  4. Press the "Patch Video_D3D.dll to apply custom resolution" button
  5. Using the dialog box that will appear, locate the Video_D3D.dll file in your Turok installation
  6. In the game's launcher, use the Video menu to select Perfomance Settings and check the 800x600 checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below)
  7. For widescreen support: Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above (you can also use this fix to increase the overall game FOV with a 4:3 aspect ratio but it will make in-game models a bit narrower)
  8. If you have nGlide or other GPU emulators installed: make sure you remove the Video_3DFx.dll, Video_PowerVR.dll and Video_RagePro.dll files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 6
Glide
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows[1]
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium
System memory (RAM) 16 MB
Hard disk drive (HDD)
Video card (GPU) 3D Accelerator Required
DirectX 3 compatible
Other 2x CD-ROM

References