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This page is for the original game. For the 2015 remaster, see Turok: Dinosaur Hunter (2015).
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
|
|
|
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
- The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
|
Very old version of D3D6 |
Glide |
|
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows[1] |
|
Minimum |
Operating system (OS) |
95 |
Processor (CPU) |
Pentium |
System memory (RAM) |
16 MB |
Hard disk drive (HDD) |
|
Video card (GPU) |
3D Accelerator Required DirectX 3 compatible |
Other |
2x CD-ROM |
References