Difference between revisions of "Turok: Dinosaur Hunter"
From PCGamingWiki, the wiki about fixing PC games
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|vsync notes = | |vsync notes = | ||
|60 fps = hackable | |60 fps = hackable | ||
− | |60 fps notes = Launch with <code>-MaxFramerate 62</code> [[Glossary:Command line arguments|parameter]].<ref name="fps">{{refurl|url=http://www.neogaf.com/forum/showthread.php?t=1022896|title=Turok: Dinosaur Hunter - Now at 60fps! - NeoGAF|date=November 22, 2016}}</ref><ref>{{refurl|url=https://www.youtube.com/watch?v=22_W_S3W_oU|title=Turok PC 60FPS Unlocked! - YouTube|date=November 22, 2016}}</ref> | + | |60 fps notes = By default menus capped 60fps,Cinematics capped 25fps and rest of game capped 38fps. |
+ | Launch with <code>-MaxFramerate 62</code> [[Glossary:Command line arguments|parameter]].<ref name="fps">{{refurl|url=http://www.neogaf.com/forum/showthread.php?t=1022896|title=Turok: Dinosaur Hunter - Now at 60fps! - NeoGAF|date=November 22, 2016}}</ref><ref>{{refurl|url=https://www.youtube.com/watch?v=22_W_S3W_oU|title=Turok PC 60FPS Unlocked! - YouTube|date=November 22, 2016}}</ref> | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Frame rate is capped at 62 FPS.<ref name="fps"/> | |120 fps notes = Frame rate is capped at 62 FPS.<ref name="fps"/> |
Revision as of 02:38, 26 November 2020
This page is for the original game. For the 2008 game, see Turok. For the 2015 remaster, see Turok: Dinosaur Hunter (2015).
Developers | |
---|---|
Iguana Entertainment | |
Publishers | |
Acclaim Entertainment | |
Release dates | |
Windows | November 30, 1997 |
Turok (Acclaim) | |
---|---|
Subseries of Turok | |
Turok: Dinosaur Hunter | 1997 |
Turok 2: Seeds of Evil | 1999 |
Turok: Evolution | 2003 |
Turok (2015) | 2015 |
Turok 2: Seeds of Evil (2017) | 2017 |
Turok 3: Shadow of Oblivion Remastered | 2023 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Widescreen resolution
- The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Custom resolution and widescreen/extended FOV support patch[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Glide |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows[1] | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 3D Accelerator Required DirectX 3 compatible |
|
Other | 2x CD-ROM |
References
- ↑ Turok: Dinosaur Hunter for Nintendo 64 (1997) Tech Info - MobyGames - last accessed on December 22, 2015