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Difference between revisions of "Turok: Dinosaur Hunter"

From PCGamingWiki, the wiki about fixing PC games
m (Updated FOV info to mention that the custom resolution patch can also extend the FOV a bit)
(14 intermediate revisions by 6 users not shown)
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{{stub}}
 
{{stub}}
{{cleanup|essential improvements are simply copy paste, need refining}}
+
{{Disambig|the original game|the 2008 game|[[Turok]]|the 2015 remaster|[[Turok: Dinosaur Hunter (2015)]]}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Turok Dinosaur Hunter cover.jpg
 
|cover        = Turok Dinosaur Hunter cover.jpg
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{{Infobox game/row/date|Windows|November 30, 1997}}
 
{{Infobox game/row/date|Windows|November 30, 1997}}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki = Turok: Dinosaur Hunter
 
|strategywiki = Turok: Dinosaur Hunter
 +
|mobygames    = turok-dinosaur-hunter
 
|wikipedia    = Turok: Dinosaur Hunter
 
|wikipedia    = Turok: Dinosaur Hunter
 
|winehq      = 4470
 
|winehq      = 4470
 
}}
 
}}
{{Series|Turok}}
+
{{Series|Turok (Acclaim)}}
{{Disambig|the original game|the 2015 remaster|[[Turok: Dinosaur Hunter (2015)]]}}
 
  
 
==Availability==
 
==Availability==
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{{Availability/row| Retail |  | disc check |  |  | Windows }}
 
{{Availability/row| Retail |  | disc check |  |  | Windows }}
 
}}
 
}}
 
==Essential improvements==
 
===Modifications===
 
* [http://aspecmaps.free.fr/TurokHD/ Bump Mapping Effect by Gael Romanet] - Complete HD Mod - Bump Mapping Effect - ReDesigned Faithfully by Gael Romanet for the whole game including the 2494 textures for the PC version.
 
* [http://aspecmaps.free.fr/Turok_Dinosaur_Hunter_Retextured_alpha_version_by_Gael_Romanet.html Alpha version of Turok Dinosaur Hunter Retextured version by Gael Romanet which is currently under DEEP development] - Alpha version of Turok Dinosaur Hunter Retextured version by Gael Romanet for the PC version.
 
* [http://aspecmaps.free.fr/Turok_Dinosaur_Hunter_Retextured_version_by_Gael_Romanet.html Turok Dinosaur Hunter Retextured version by Gael Romanet] - Turok Dinosaur Hunter Retextured version by Gael Romanet for the PC version which is currently under DEEP development.
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|}}
 
}}
 
}}
  
 
==Video settings==
 
==Video settings==
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/turok-dinosaur-hunter
+
|wsgf link                  = https://www.wsgf.org/dr/turok-dinosaur-hunter
 
|widescreen wsgf award      = unsupported
 
|widescreen wsgf award      = unsupported
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = incomplete
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See [[#Custom resolution|Custom resolution]].
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
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|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              = Frame rate is capped at 62 FPS.<ref name="fps"/>
 
|120 fps notes              = Frame rate is capped at 62 FPS.<ref name="fps"/>
|color blind                =  
+
|hdr                        = unknown
 +
|hdr notes                  =
 +
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===[[Glossary:Custom resolution|Custom resolution]]===
+
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{ii}} The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
 
{{ii}} The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
  
{{Fixbox|1=
+
{{Fixbox|description=Custom resolution and widescreen/extended FOV support patch|ref={{cn|date=October 2016}}|fix=
{{Fixbox/fix|Custom resolution and widescreen/extended FOV support patch|ref={{cn|date=October 2016}}}}
 
 
{{ii}} Before applying the patch, make a backup of the <code>Turok.exe</code> and <code>Video_D3D.dll</code> files in case the modifications go wrong.
 
{{ii}} Before applying the patch, make a backup of the <code>Turok.exe</code> and <code>Video_D3D.dll</code> files in case the modifications go wrong.
# For Vista and later: make sure you have Turok installed in a directory that can be modified by regular programs (e.g. <code>C:\Games\Turok</code>)
+
# For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. <code>C:\Games\Turok</code>)
 
# Download [http://www.mediafire.com/download/rd67dls85ef6h6n/turokfix.exe turokfix.exe] and run it.
 
# Download [http://www.mediafire.com/download/rd67dls85ef6h6n/turokfix.exe turokfix.exe] and run it.
# Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use [http://dege.freeweb.hu/dgVoodoo2.html dgVoodoo 2].
+
# Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2].
 
# Press the "Patch Video_D3D.dll to apply custom resolution" button
 
# Press the "Patch Video_D3D.dll to apply custom resolution" button
 
# Using the dialog box that will appear, locate the <code>Video_D3D.dll</code> file in your Turok installation
 
# Using the dialog box that will appear, locate the <code>Video_D3D.dll</code> file in your Turok installation
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|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =  
 
}}
 
}}
  
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|mute on focus lost      = unknown
 
|mute on focus lost      = unknown
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = unknown
 
|eax support notes        =  
 
|eax support notes        =  
 +
|red book cd audio        = true
 +
|red book cd audio notes  =
 
}}
 
}}
  
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{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
 +
|subtitles = n/a
 +
|notes    =
 +
}}{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
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|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  

Revision as of 19:59, 22 May 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

This page is for the original game. For the 2008 game, see Turok. For the 2015 remaster, see Turok: Dinosaur Hunter (2015).

Turok: Dinosaur Hunter
Turok: Dinosaur Hunter cover
Developers
Iguana Entertainment
Publishers
Acclaim Entertainment
Release dates
Windows November 30, 1997
Turok: Dinosaur Hunter guide on StrategyWiki
Turok: Dinosaur Hunter on MobyGames
Turok: Dinosaur Hunter on Wikipedia
Turok (Acclaim)
Subseries of Turok
Turok: Dinosaur Hunter 1997
Turok 2: Seeds of Evil 1999
Turok: Evolution 2003
Turok (2015) 2015
Turok 2: Seeds of Evil (2017) 2017
Turok 3: Shadow of Oblivion Remastered 2023

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video settings

Template:Video settings

Widescreen resolution

The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Custom resolution and widescreen/extended FOV support patch[citation needed]
Before applying the patch, make a backup of the Turok.exe and Video_D3D.dll files in case the modifications go wrong.
  1. For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. C:\Games\Turok)
  2. Download turokfix.exe and run it.
  3. Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use dgVoodoo 2.
  4. Press the "Patch Video_D3D.dll to apply custom resolution" button
  5. Using the dialog box that will appear, locate the Video_D3D.dll file in your Turok installation
  6. In the game's launcher, use the Video menu to select Perfomance Settings and check the 800x600 checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below)
  7. For widescreen support: Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above (you can also use this fix to increase the overall game FOV with a 4:3 aspect ratio but it will make in-game models a bit narrower)
  8. If you have nGlide or other GPU emulators installed: make sure you remove the Video_3DFx.dll, Video_PowerVR.dll and Video_RagePro.dll files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French

Other information

API

Technical specs Supported Notes
Direct3D 6
Glide
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows[1]
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium
System memory (RAM) 16 MB
Hard disk drive (HDD)
Video card (GPU) 3D Accelerator Required
DirectX 3 compatible
Other 2x CD-ROM

References