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Difference between revisions of "Turok: Dinosaur Hunter"

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(added missing "the" to disambig)
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{{stub}}
 
{{stub}}
{{cleanup|essential improvements are simply copy paste, need refining}}
+
{{Disambig|the original game|the 2008 game|[[Turok]]|the 2015 remaster|[[Turok: Dinosaur Hunter (2015)]]}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Turok Dinosaur Hunter cover.jpg
 
|cover        = Turok Dinosaur Hunter cover.jpg
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{{Infobox game/row/date|Windows|November 30, 1997}}
 
{{Infobox game/row/date|Windows|November 30, 1997}}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =
|wikipedia    = Turok: Dinosaur_Hunter
+
|strategywiki = Turok: Dinosaur Hunter
 +
|mobygames    = turok-dinosaur-hunter
 +
|wikipedia    = Turok: Dinosaur Hunter
 
|winehq      = 4470
 
|winehq      = 4470
 
}}
 
}}
{{Series|Turok}}
+
{{Series|Turok (Acclaim)}}
{{Disambig|the original game|the 2015 remaster|[[Turok: Dinosaur Hunter (2015)]]}}
 
  
 
==Availability==
 
==Availability==
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|}}
 
}}
 
}}
  
 
==Video settings==
 
==Video settings==
<!--{{Image|Turok Dinosaur Hunter - General.png|General settings.}}-->
 
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/turok-dinosaur-hunter
+
|wsgf link                  = https://www.wsgf.org/dr/turok-dinosaur-hunter
 
|widescreen wsgf award      = unsupported
 
|widescreen wsgf award      = unsupported
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = incomplete
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
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|4k ultra hd                = false
 
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = Can be extended with the patch below but it is not configurable
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Enable via control panel for D3D mode. May not work if you use a glide/glide wrapper
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = hackable
|60 fps notes              =  
+
|60 fps notes              = Launch with <code>-MaxFramerate 62</code> [[Glossary:Command line arguments|parameter]].<ref name="fps">{{refurl|url=http://www.neogaf.com/forum/showthread.php?t=1022896|title=Turok: Dinosaur Hunter - Now at 60fps! - NeoGAF|date=November 22, 2016}}</ref><ref>{{refurl|url=https://www.youtube.com/watch?v=22_W_S3W_oU|title=Turok PC 60FPS Unlocked! - YouTube|date=November 22, 2016}}</ref>
|120 fps                    = unknown
+
|120 fps                    = false
|120 fps notes              =  
+
|120 fps notes              = Frame rate is capped at 62 FPS.<ref name="fps"/>
 +
|hdr                        = unknown
 +
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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{{ii}} The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
 
{{ii}} The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
  
{{Fixbox|1=
+
{{Fixbox|description=Custom resolution and widescreen/extended FOV support patch|ref={{cn|date=October 2016}}|fix=
{{Fixbox/fix|Custom resolution and widescreen support patch}}
 
 
{{ii}} Before applying the patch, make a backup of the <code>Turok.exe</code> and <code>Video_D3D.dll</code> files in case the modifications go wrong.
 
{{ii}} Before applying the patch, make a backup of the <code>Turok.exe</code> and <code>Video_D3D.dll</code> files in case the modifications go wrong.
# For Vista and later: make sure you have Turok installed in a directory that can be modified by regular programs (e.g. <code>C:\Games\Turok</code>)
+
# For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. <code>C:\Games\Turok</code>)
 
# Download [http://www.mediafire.com/download/rd67dls85ef6h6n/turokfix.exe turokfix.exe] and run it.
 
# Download [http://www.mediafire.com/download/rd67dls85ef6h6n/turokfix.exe turokfix.exe] and run it.
# Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use [http://dege.freeweb.hu/dgVoodoo2.html dgVoodoo 2].
+
# Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2].
 
# Press the "Patch Video_D3D.dll to apply custom resolution" button
 
# Press the "Patch Video_D3D.dll to apply custom resolution" button
 
# Using the dialog box that will appear, locate the <code>Video_D3D.dll</code> file in your Turok installation
 
# Using the dialog box that will appear, locate the <code>Video_D3D.dll</code> file in your Turok installation
# In the game's launcher, use the <i>Video</i> menu to select <i>Perfomance Settings</i> and check the <i>800x600</i> checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below)
+
# In the game's launcher, use the ''Video'' menu to select ''Perfomance Settings'' and check the ''800x600'' checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below)
# <b>For widescreen support:</b> Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above
+
# '''For widescreen support:''' Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above (you can also use this fix to increase the overall game FOV with a 4:3 aspect ratio but it will make in-game models a bit narrower)
# <b>If you have <i>nGlide</i> or other GPU emulators installed:</b> make sure you remove the <code>Video_3DFx.dll</code>, <code>Video_PowerVR.dll</code> and <code>Video_RagePro.dll</code> files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one.
+
# '''If you have ''nGlide'' or other GPU emulators installed:''' make sure you remove the <code>Video_3DFx.dll</code>, <code>Video_PowerVR.dll</code> and <code>Video_RagePro.dll</code> files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one.
 
}}
 
}}
 
  
 
==Input settings==
 
==Input settings==
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|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =  
 
}}
 
}}
  
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|mute on focus lost      = unknown
 
|mute on focus lost      = unknown
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = unknown
 
|eax support notes        =  
 
|eax support notes        =  
 +
|red book cd audio        = true
 +
|red book cd audio notes  =
 
}}
 
}}
  
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{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
 +
|subtitles = n/a
 +
|notes    =
 +
}}{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = true
+
|direct3d versions      = 6
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
|glide versions        = true
+
|glide versions        = unknown
 
|glide notes            =  
 
|glide notes            =  
 
|software mode          =  
 
|software mode          =  
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|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
 +
|vulkan versions        =
 +
|vulkan notes          =
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=
+
|windows 64-bit exe    = false
}}
+
|windows exe notes      =  
 
+
|macos 32-bit app      =  
===Middleware===
+
|macos 64-bit app      =  
{{Middleware
+
|macos app notes        =  
|physics          =
+
|linux 32-bit executable=  
|physics notes    =  
+
|linux 64-bit executable=  
|audio            =
+
|linux executable notes =  
|audio notes      =  
 
|interface        =  
 
|interface notes  =
 
|input            =  
 
|input notes     =
 
|cutscenes       =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
 
}}
 
}}
  
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|minOS    = 95
 
|minOS    = 95
|minCPU  = Pentium
+
|minCPU  = Intel Pentium
 
|minRAM  = 16 MB
 
|minRAM  = 16 MB
 
|minGPU  = 3D Accelerator Required
 
|minGPU  = 3D Accelerator Required

Revision as of 19:59, 22 May 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

This page is for the original game. For the 2008 game, see Turok. For the 2015 remaster, see Turok: Dinosaur Hunter (2015).

Turok: Dinosaur Hunter
Turok: Dinosaur Hunter cover
Developers
Iguana Entertainment
Publishers
Acclaim Entertainment
Release dates
Windows November 30, 1997
Turok: Dinosaur Hunter guide on StrategyWiki
Turok: Dinosaur Hunter on MobyGames
Turok: Dinosaur Hunter on Wikipedia
Turok (Acclaim)
Subseries of Turok
Turok: Dinosaur Hunter 1997
Turok 2: Seeds of Evil 1999
Turok: Evolution 2003
Turok (2015) 2015
Turok 2: Seeds of Evil (2017) 2017
Turok 3: Shadow of Oblivion Remastered 2023

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video settings

Template:Video settings

Widescreen resolution

The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Custom resolution and widescreen/extended FOV support patch[citation needed]
Before applying the patch, make a backup of the Turok.exe and Video_D3D.dll files in case the modifications go wrong.
  1. For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. C:\Games\Turok)
  2. Download turokfix.exe and run it.
  3. Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use dgVoodoo 2.
  4. Press the "Patch Video_D3D.dll to apply custom resolution" button
  5. Using the dialog box that will appear, locate the Video_D3D.dll file in your Turok installation
  6. In the game's launcher, use the Video menu to select Perfomance Settings and check the 800x600 checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below)
  7. For widescreen support: Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above (you can also use this fix to increase the overall game FOV with a 4:3 aspect ratio but it will make in-game models a bit narrower)
  8. If you have nGlide or other GPU emulators installed: make sure you remove the Video_3DFx.dll, Video_PowerVR.dll and Video_RagePro.dll files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French

Other information

API

Technical specs Supported Notes
Direct3D 6
Glide
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows[1]
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium
System memory (RAM) 16 MB
Hard disk drive (HDD)
Video card (GPU) 3D Accelerator Required
DirectX 3 compatible
Other 2x CD-ROM

References