Difference between revisions of "Turok: Dinosaur Hunter"
From PCGamingWiki, the wiki about fixing PC games
Bad Sector (talk | contribs) m (Updated FOV info to mention that the custom resolution patch can also extend the FOV a bit) |
m (updated template usage) |
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See [[# | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
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}} | }} | ||
− | ===[[Glossary: | + | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== |
{{ii}} The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support. | {{ii}} The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support. | ||
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{{Fixbox/fix|Custom resolution and widescreen/extended FOV support patch|ref={{cn|date=October 2016}}}} | {{Fixbox/fix|Custom resolution and widescreen/extended FOV support patch|ref={{cn|date=October 2016}}}} | ||
{{ii}} Before applying the patch, make a backup of the <code>Turok.exe</code> and <code>Video_D3D.dll</code> files in case the modifications go wrong. | {{ii}} Before applying the patch, make a backup of the <code>Turok.exe</code> and <code>Video_D3D.dll</code> files in case the modifications go wrong. | ||
− | # For Vista and later: make sure you have Turok installed in a | + | # For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. <code>C:\Games\Turok</code>) |
# Download [http://www.mediafire.com/download/rd67dls85ef6h6n/turokfix.exe turokfix.exe] and run it. | # Download [http://www.mediafire.com/download/rd67dls85ef6h6n/turokfix.exe turokfix.exe] and run it. | ||
# Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use [http://dege.freeweb.hu/dgVoodoo2.html dgVoodoo 2]. | # Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use [http://dege.freeweb.hu/dgVoodoo2.html dgVoodoo 2]. |
Revision as of 06:21, 2 January 2017
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Developers | |
---|---|
Iguana Entertainment | |
Publishers | |
Acclaim Entertainment | |
Release dates | |
Windows | November 30, 1997 |
Turok | |
---|---|
Turok (Acclaim) (series) | |
Turok (Disney Interactive Studios) (series) | |
Turok (Western Publishing) (series) |
This page is for the original game. For the 2015 remaster, see Turok: Dinosaur Hunter (2015).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Modifications
- Bump Mapping Effect by Gael Romanet - Complete HD Mod - Bump Mapping Effect - ReDesigned Faithfully by Gael Romanet for the whole game including the 2494 textures for the PC version.
- Alpha version of Turok Dinosaur Hunter Retextured version by Gael Romanet which is currently under DEEP development - Alpha version of Turok Dinosaur Hunter Retextured version by Gael Romanet for the PC version.
- Turok Dinosaur Hunter Retextured version by Gael Romanet - Turok Dinosaur Hunter Retextured version by Gael Romanet for the PC version which is currently under DEEP development.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
- The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Glide |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows[1] | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 3D Accelerator Required DirectX 3 compatible |
|
Other | 2x CD-ROM |
References
- ↑ Turok: Dinosaur Hunter for Nintendo 64 (1997) Tech Info - MobyGames - last accessed on December 22, 2015