Difference between revisions of "Turok: Dinosaur Hunter"
From PCGamingWiki, the wiki about fixing PC games
SirYodaJedi (talk | contribs) m (→Audio settings: Redbook) |
(→Video settings) |
||
Line 60: | Line 60: | ||
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = Enable via control panel for D3D mode. May not work if you use a glide/glide wrapper | |antialiasing notes = Enable via control panel for D3D mode. May not work if you use a glide/glide wrapper | ||
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
|60 fps = hackable | |60 fps = hackable |
Revision as of 17:28, 25 November 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the original game. For the 2008 game, see Turok. For the 2015 remaster, see Turok: Dinosaur Hunter (2015).
![]() |
|
Developers | |
---|---|
Iguana Entertainment | |
Publishers | |
Acclaim Entertainment | |
Release dates | |
Windows | November 30, 1997 |
Turok (Acclaim) | |
---|---|
Subseries of Turok | |
Turok: Dinosaur Hunter | 1997 |
Turok 2: Seeds of Evil | 1999 |
Turok: Evolution | 2003 |
Turok | 2008 |
Turok: Dinosaur Hunter (2015) | 2015 |
Turok 2: Seeds of Evil (2017) | 2017 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Can be extended with the patch below but it is not configurable | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Enable via control panel for D3D mode. May not work if you use a glide/glide wrapper | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Launch with -MaxFramerate 62 parameter.[1][2] |
||
120+ FPS | Frame rate is capped at 62 FPS.[1] |
Widescreen resolution
- The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Custom resolution and widescreen/extended FOV support patch[citation needed] |
---|
|
Input settings
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio settings
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Glide |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows[3] | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 3D Accelerator Required DirectX 3 compatible |
|
Other | 2x CD-ROM |
References
- ↑ 1.0 1.1 Turok: Dinosaur Hunter - Now at 60fps! - NeoGAF - last accessed on November 22, 2016
- ↑ Turok PC 60FPS Unlocked! - YouTube - last accessed on November 22, 2016
- ↑ Turok: Dinosaur Hunter for Nintendo 64 (1997) Tech Info - MobyGames - last accessed on December 22, 2015