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Difference between revisions of "Turbo Overkill"

From PCGamingWiki, the wiki about fixing PC games
(Add engine version)
(→‎Video: Correct video table values (almost all are incorrect, outdated or not according to PCGW guidelines, get the feeling this was weirdly copied from somewhere or something))
Line 100: Line 100:
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = 21:9 (3 resolution modes) - 12:5 (6 resolution modes)  - 32:9 (2 resolution modes) - UW Misc (2 resolution modes) -
+
|ultrawidescreen notes      = Up to 32:9 aspect ratio.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = FOV Max 150/Weapons FOV Max 120/Vehicle FOV Max 150
+
|fov notes                  = Can be set separately for vehicles (0-150), weapon (0-120) and general FOV (0-150).
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = true
+
|anisotropic                = always on
|anisotropic notes          = Only editable in NVIDIA panel (x16 max)
+
|anisotropic notes          = No option to adjust it in-game
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Only editable in NVIDIA panel (x8 max)
+
|antialiasing notes        = [[TAA]] (with adjustable blending, jitter spread and sharpness sliders), [[SMAA]], [[FXAA]] or '''Off'''.
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = On/Off toggle.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = 165 fps max
+
|120 fps notes              = '''30''', '''60''', '''144''' or '''165''' FPS caps are possible. Can choose '''None''' for uncapped framerate.
|hdr                        = unknown
+
|hdr                        = limited
|hdr notes                  =  
+
|hdr notes                  = On/Off toggle.
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}

Revision as of 14:49, 2 February 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Turbo Overkill
Turbo Overkill cover
Developers
Trigger Happy Interactive
Publishers
Apogee Entertainment
Engines
Unity[Note 1]
Release dates
Windows Early access
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Perspectives First-person
Genres FPS
Themes Cyberpunk
Turbo Overkill on MobyGames

Turbo Overkill is a singleplayer first-person FPS game.

General information

Publisher Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows
A free demo version is available on Steam and GOG.com.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Trigger Happy Interactive\Turbo Overkill
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1328350/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Trigger Happy Interactive\Turbo Overkill\Saves
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1328350/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Up to 32:9 aspect ratio.
4K Ultra HD
Field of view (FOV)
Can be set separately for vehicles (0-150), weapon (0-120) and general FOV (0-150).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
No option to adjust it in-game
Anti-aliasing (AA)
TAA (with adjustable blending, jitter spread and sharpness sliders), SMAA, FXAA or Off.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
On/Off toggle.
60 FPS and 120+ FPS
30, 60, 144 or 165 FPS caps are possible. Can choose None for uncapped framerate.
High dynamic range display (HDR)
On/Off toggle.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
English Only
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 970
AMD Radeon R9 390X
DirectX 10 compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2021.3.11
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References