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Difference between revisions of "Turbo Overkill"

From PCGamingWiki, the wiki about fixing PC games
(→‎Middleware: Add input middleware)
(→‎Input: Update and correct input info)
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{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Separately for movement, action, weapon select and weapon groups.
 
|acceleration option      = true
 
|acceleration option      = true
|acceleration option notes = Regular or raw
+
|acceleration option notes = '''Regular''' and '''Raw''' options available.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40).
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Named under '''Invert Y aim'''.
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = Uses same settings as mouse and keyboard.
 
|full controller          = true
 
|full controller          = true
|full controller notes    =  
+
|full controller notes    = Simulates a mouse in the main menu.
|controller remap          = false
+
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = Separately for movement, action, weapon select and weapon groups.
 
|controller sensitivity    = true
 
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40).
|invert controller y-axis  = false
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Named under '''Invert Y aim'''.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
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|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown

Revision as of 15:32, 2 February 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Turbo Overkill
Turbo Overkill cover
Developers
Trigger Happy Interactive
Publishers
Apogee Entertainment
Engines
Unity[Note 1]
Release dates
Windows Early access
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Perspectives First-person
Genres FPS
Themes Cyberpunk
Turbo Overkill on MobyGames

Turbo Overkill is a singleplayer first-person FPS game.

General information

Publisher Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows
A free demo version is available on Steam and GOG.com.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Trigger Happy Interactive\Turbo Overkill
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1328350/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Trigger Happy Interactive\Turbo Overkill\Saves
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1328350/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Up to 32:9 aspect ratio.
4K Ultra HD
Field of view (FOV)
Can be set separately for vehicles (0-150), weapon (0-120) and general FOV (0-150).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
No option to adjust it in-game
Anti-aliasing (AA)
TAA (with adjustable blending, jitter spread and sharpness sliders), SMAA, FXAA or Off.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
On/Off toggle.
60 FPS and 120+ FPS
30, 60, 144 or 165 FPS caps are possible. Can choose None for uncapped framerate.
High dynamic range display (HDR)
On/Off toggle.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
Separately for movement, action, weapon select and weapon groups.
Mouse acceleration
Regular and Raw options available.
Mouse sensitivity
Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40).
Mouse input in menus
Mouse Y-axis inversion
Named under Invert Y aim.
Controller
Controller support
Uses same settings as mouse and keyboard.
Full controller support
Simulates a mouse in the main menu.
Controller remapping
Separately for movement, action, weapon select and weapon groups.
Controller sensitivity
Aim sensitivity for X- and Y-axis can be separately adjusted (sliders: 0-40).
Controller Y-axis inversion
Named under Invert Y aim.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
English Only
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Input XInput

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 970
AMD Radeon R9 390X
DirectX 10 compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2021.3.11
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1328350/ in addition to or instead of this directory. The app ID (1328350) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References