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Difference between revisions of "Trine Enchanted Edition"

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Revision as of 10:43, 25 January 2021

This page is for the Enchanted Edition. For the original release, see Trine.

Trine Enchanted Edition
Trine Enchanted Edition cover
Developers
Frozenbyte
Engines
Frozenbyte Engine[Note 1]
Release dates
Windows July 24, 2014
macOS (OS X) December 11, 2014
Linux December 11, 2014
Reception
OpenCritic 82
Taxonomy
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Scrolling, Side view
Controls Direct control
Genres Platform, Puzzle
Art styles Stylized
Themes Fantasy, Medieval
Series Trine
Trine Enchanted Edition on HowLongToBeat
Trine Enchanted Edition on IGDB
Trine Enchanted Edition on MobyGames
Trine Enchanted Edition on Wikipedia
Trine
Trine 2009
Trine 2 2011
Trine Enchanted Edition 2014
Trine 3: The Artifacts of Power 2015
Trine 4: The Nightmare Prince 2019
Trine 5: A Clockwork Conspiracy 2023

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Key points

Enchanted Edition allows to play original Trine with Trine 2 engine, including online multiplayer and mid-level saving. It's free for all original PC version owners. Original version will still be playable from launcher.[2]
Engine and gameplay is almost identical to Trine 2 which means most of the same fixes will work.
Game's editor available only for Windows, therefore mods and Steam Workshop content do not work with Linux version.

General information

Beta FAQ, bug reporting and known issues
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Unofficial Trine wiki

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Included with Humble Monthly Trove.
Icon overlay.png
Windows
macOS (OS X)
Linux
Origin
Origin
Included with EA Play.
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Trine1\
macOS (OS X)
Linux ~/.frozenbyte/Trine1/
Steam <Steam-folder>/userdata/<user-id>/35700/remote/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %APPDATA%\Trine1\
macOS (OS X)
Linux ~/.frozenbyte/Trine1/
Steam <Steam-folder>/userdata/<user-id>/35700/remote/

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Importing original games save file

Game asks you whether you want to import your old save files or not. If you accidentally declined or you played during the beta period you can activate importing manually.
Activate save file importing[3]
  1. Go to the configuration file location.
  2. Open options.txt.
  3. Search line setOption(gameModule, "ImportOldSaves", false) and change it to true.
  4. Next time you open up the game it asks you do you want to import save files and changes value back to false.

Video

Launcher Options
Launcher Options
Visual Options
Visual Options

Borderless fullscreen windowed

Borderless fullscreen windowed[citation needed]
  1. Go to the configuration file location.
  2. Open options.txt.
  3. Find and change the following three lines
    • setOption(renderingModule, "Windowed", false) to true.
    • setOption(renderingModule, "MaximizeWindow", false) to true.
    • setOption(renderingModule, "WindowTitleBar", true) to false.
  4. Save the file.

Anti-aliasing (AA)

Game does feature SSAA, but enforces FXAA on top of it. FXAA is known to blur image so some users may want to disable it.
Disable FXAA and enable SSAA through config[citation needed]
  1. Go to the configuration file location.
  2. Open options.txt.
  3. Locate setOption(renderingModule, "PostProcessAntiAliasing", true) and change to false.
  4. Locate setOption(renderingModule, "AntiAliasSamples", 0) and change to desired SSAA value.

High frame rate

By default older versions of Trine limit the frame rate to 100.
Remove frame rate cap[citation needed]
  1. Go to the configuration file location.
  2. Open options.txt.
  3. Locate setOption(gameBaseApplicationModule, "FPSCapEnabled", true) and change to false.

Disable bloom

Disable bloom[citation needed]
  1. Go to the configuration file location.
  2. Open options.txt.
  3. Locate setOption(renderingModule, "ShowGlow", true) and change to false.

Input

Control settings
Control settings
Rebinding
Rebinding

Keyboard and mouse State Notes
Remapping
Supports multiple keyboards and mouses for multiplayer. Possible to save and load profiles.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Possible to save and load profiles.
Controller sensitivity
Controller Y-axis inversion
Via key rebinding.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings
Language settings
Language settings

Audio feature State Notes
Separate volume controls
Master, effects, speech, music and ambience.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Fan translation by «ENPY Studio»
Spanish
Brazilian Portuguese
Fan translation by Brasileiro (Steam only)

Network

Network settings
Network settings

Multiplayer types

Type Native Players Notes
Local play
3 Co-op
LAN play
Online play
3 Co-op

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 2.1
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8, 8.1
Processor (CPU) 2.0 GHz Single Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) ATI Radeon HD 2400
Nvidia GeForce 7600
Intel HD Graphics 3000
DirectX 9.0c compatible
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) Intel Mac
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) ATI Radeon HD 2400
Nvidia GeForce 8600M
Intel HD Graphics 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04 LTS
Processor (CPU) 2.2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) ATI Radeon HD 2400
Nvidia GeForce 7600
OpenGL 2.1 compatible


Notes

  1. Frozenbyte Engine engine build: v2.00[1]

References