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Tribes 2

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Revision as of 18:07, 30 August 2021 by Mastan (talk | contribs) (invalid section order fix)
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Tribes 2
Tribes 2 cover
Developers
Dynamix
Publishers
Sierra Entertainment
Engines
Torque
Release dates
Windows March 30, 2001
Linux April 19, 2001
Tribes 2 guide on StrategyWiki
Tribes 2 on MobyGames
Tribes 2 on Wikipedia
Tribes
Subseries of Metaltech
Starsiege: Tribes 1998
Tribes 2 2001
Tribes: Vengeance 2004
Tribes: Ascend 2012
Tribes 3: Rivals 2024

Key points

Completely free.

General information

Tribes subreddit

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Now defunct, requires patch.
Windows
Linux
Developer website
DRM-free
Requires an account for multiplayer.
Windows

Essential improvements

TribesNext

TribesNext is a project to restore multiplayer mode after the official servers were shut down. Requires this patch if playing on a retail copy.

Game data

Configuration file(s) location

System Location
Windows
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
Linux

Video

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
No GUI scaling text and HUD will be small and hard to read
Field of view (FOV)
See Field of view (FOV).
Windowed
Takes time to swap to and from windowed mode
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No in-engine frame rate cap
No in-engine frame rate cap
High dynamic range display (HDR)

Field of view (FOV)

Set FOV[1]
  1. Go to <path-to-game>\gamedata\base\prefs\
  2. Edit ClientPrefs.cs.
  3. Set $pref::Player::defaultFov = 90 to the FOV you want.
  4. Save your changes and close the file.

Input

Keyboard and mouse State Notes
Remapping
For movement, ESDF is default instead of WASD.
Mouse acceleration
can use direct(raw) input
Mouse sensitivity
Can adjust X/Y axes independently
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
can enable and calibrate joystick[citation needed]
Controller types

Audio

Audio feature State Notes
Separate volume controls
Volume sliders for Master, GUI, Effects, Voice, and Music
Surround sound
May require sound driver to be put in the Gasmedata folder
Subtitles
Has a text box
Closed captions
Mute on focus lost
EAX support
EAX 1.0, EAX 2.0 may require creative alchemy or similar DirectSound3D restoration software.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
Will require use on RC2A patch found at tribesnext.com

VR support

3D modes State Notes
vorpX
G3D
User created game profile, available at the vorpx cloud.

Other information

API

Executable 32-bit 64-bit Notes
Windows
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) 300 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 650 MB
Video card (GPU) 16 MB of VRAM


References