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Tribes: Vengeance

From PCGamingWiki, the wiki about fixing PC games
Revision as of 15:55, 26 March 2021 by 167.61.176.32 (talk)
Tribes: Vengeance
Tribes: Vengeance cover
Developers
Irrational Games
Publishers
Sierra Entertainment
Engines
Unreal Engine 2
Release dates
Windows October 5, 2004
Tribes: Vengeance guide on StrategyWiki
Tribes: Vengeance on MobyGames
Tribes: Vengeance on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).
Tribes
Subseries of Metaltech
Starsiege: Tribes 1998
Tribes 2 2001
Tribes: Vengeance 2004
Tribes: Ascend 2012
Tribes 3: Rivals 2024

Key points

Re-released for free by Hi-Rez Studios in 2015

General information

Tribalwar
Subreddit
Fan site with download

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM.
Windows
Official website
DRM details are not known
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Program\Bin[Note 1]
<path-to-game>\Content\System[Note 1]

Save game data location

System Location
Windows <path-to-game>\Content\Saves[Note 1]

Video settings

Template:Video settings

Widescreen resolution

Edit INI files[1]
Base game
  1. Go to the configuration file(s) location.
  2. Open DefTribesGUIState.ini.
  3. Add or Adjust the following lines accordingly to your resolution
ScreenResolutionChoices=800x600
ScreenResolutionChoices=1024x576
ScreenResolutionChoices=1024x768
ScreenResolutionChoices=1280x720
ScreenResolutionChoices=1280x1024
ScreenResolutionChoices=1366x768
ScreenResolutionChoices=1600x1200
ScreenResolutionChoices=1920x1080
ScreenResolutionChoices=2560x1440
ScreenResolutionChoices=3840x2160

Field of view (FOV)

Edit ini file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini (make sure you have run the game at least once).
  3. Go to class [Engine.PlayerController].
  4. In this section adjust both DesiredFOV=85.000000 and DefaultFOV=85.000000.

Windowed

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Find Suppress=WindowedMode and comment it (put a ; at beginning of the line)

Notes

You can toggle between fullscreen and windowed mode with Alt+ Enter now

Anisotropic filtering (AF)

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section adjust line LevelOfAnisotropy=1 (maximum is 16).

Vertical sync (Vsync)

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section find UseVSync=False which can be set to true to enable v-sync

Input settings

Template:Input settings

Mouse acceleration

Edit User.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini (make sure you have run the game at least once)
  3. Add the following lines at the bottom:
[Engine.PlayerInput]
bInvertMouse=False
MouseSmoothingMode=0
MouseSmoothingStrength=0.000000
MouseSensitivity=1.00000
MouseSamplingTime=0.001
MouseAccelThreshold=0.000000
DoubleClickTime=0.200000
[Engine.PlayerInput] entries are created upon inverting mouse y-axis

Mouse sensitivity

Edit User.ini[citation needed]
  1. Set in-game sensitivity slider to 1.00
  2. Calculate your sensitivity for UT2004 on mouse-sensitivity.com
  3. Edit your User.ini with a text editor:
[Engine.Input]
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0

[Engine.PlayerInput]
MouseSensitivity=1.00000
[Engine.PlayerInput] entries are created upon inverting mouse y-axis

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Notes
LAN play
Online play
GameSpy services have been shut down;[2] see GameSpy for workarounds.

Issues fixed

Run the game at screen refresh rate

Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set fullscreen refresh rate[citation needed]
  1. Go to <path-to-game>\system.
  2. Open Unreal2.ini.
  3. Find this line: DesiredRefreshRate=60.
  4. Change the value to set your monitors refresh rate. For example 120 or 144.

Notes

Modifying any video options will undo the custom refresh rate.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio OpenAL
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE
Processor (CPU) Intel Pentium III 1.0 GHz
AMD Athlon 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 7200
32 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References