Difference between revisions of "Tribes: Vengeance"
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{{Infobox game | {{Infobox game | ||
|cover = TribesVengeanceBoxArt.jpg | |cover = TribesVengeanceBoxArt.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Irrational Games}} | + | {{Infobox game/row/developer|Irrational Games Australia}} |
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Sierra Entertainment}} | + | {{Infobox game/row/publisher|Sierra Entertainment|Retail}} |
+ | {{Infobox game/row/publisher|Hi-Rez Studios|Digital}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine | + | {{Infobox game/row/engine|Unreal Engine 2}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 5, 2004}} | {{Infobox game/row/date|Windows|October 5, 2004}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|tribes-vengeance|83}} | ||
+ | {{Infobox game/row/reception|OpenCritic| | }} | ||
+ | {{Infobox game/row/reception|IGDB| | }} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Tribes }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
− | |strategywiki = | + | |hltb = 10646 |
+ | |strategywiki = Tribes: Vengeance | ||
+ | |mobygames = 15568 | ||
|wikipedia = Tribes: Vengeance | |wikipedia = Tribes: Vengeance | ||
|winehq = 1795 | |winehq = 1795 | ||
+ | |license = former commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = The game was re-released for free by [[Company:Hi-Rez Studios|Hi-Rez Studios]] in 2015. | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 28: | Line 52: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| official | | + | {{Availability/row| retail | | disc | {{DRM|SecuROM|5}}. | | Windows }} |
+ | {{Availability/row| official | https://www.tribesuniverse.com | unknown | | | Windows }} | ||
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | {{ii}} The official v1.01 patch can be found on [https://www.patches-scrolls.de/patch/4520/7/34414 Patches-Scrolls]. | ||
+ | |||
+ | ===[https://tribesrevengeance.net/ Tribes: Revengeance]=== | ||
+ | Unofficial patch with various fixes, a new server browser master server, mods, maps and more. | ||
+ | |||
+ | ===[https://www.moddb.com/games/tribes-vengeance/downloads/tribes-vengeance-2017 Tribes: Vengeance 2017 Community Build]=== | ||
+ | Alternative to Revengeance with similar feature set. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\Program\Bin|{{p|game}}\Content\System}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\Content\Saves}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/tribes-vengeance |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
Line 50: | Line 85: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See the [ | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]] and the [https://www.wsgf.org/dr/tribes-vengeance WSGF entry]. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = 85° | + | |fov notes = 85° by default. See [[#Field of view (FOV)|Field of view (FOV)]] or [https://www.wsgf.org/dr/tribes-vengeance WSGF entry] to change it. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = |
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = See [[# | + | |120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 80: | Line 118: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | + | {{Fixbox|description=Edit INI files|ref=<ref>{{Refurl|url=https://www.moddb.com/games/swat-4/addons/swat-4-widescreen-mod-gold-edition|title=moddb, SWAT 4 Widescreen Mod (Gold Edition)|date=May 2023}}</ref>|fix= | |
− | {{Fixbox|description=Edit INI files|ref=<ref> | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | |||
− | |||
− | |||
− | # Go to the [[#Game data|configuration | ||
# Open {{file|DefTribesGUIState.ini}}. | # Open {{file|DefTribesGUIState.ini}}. | ||
− | # Add or | + | # Add or adjust the following lines: |
<pre>ScreenResolutionChoices=800x600 | <pre>ScreenResolutionChoices=800x600 | ||
ScreenResolutionChoices=1024x576 | ScreenResolutionChoices=1024x576 | ||
Line 98: | Line 132: | ||
ScreenResolutionChoices=2560x1440 | ScreenResolutionChoices=2560x1440 | ||
ScreenResolutionChoices=3840x2160</pre> | ScreenResolutionChoices=3840x2160</pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} {{term|Vert-}}; FOV should be increased to compensate. | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | + | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= | |
− | {{Fixbox|description=Edit ini file|ref={{ | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Go to the [[#Game data| | + | # Open {{file|User.ini}} (run the game at least once if not found). |
− | # Open {{file|User.ini}} ( | ||
# Go to class <code>[Engine.PlayerController]</code>. | # Go to class <code>[Engine.PlayerController]</code>. | ||
# In this section adjust both <code>DesiredFOV=85.000000</code> and <code>DefaultFOV=85.000000</code>. | # In this section adjust both <code>DesiredFOV=85.000000</code> and <code>DefaultFOV=85.000000</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} Weapon FOV stays the same. | ||
}} | }} | ||
===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
− | {{Fixbox|description=Edit ini file|ref={{ | + | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
− | # Open | + | # Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found). |
− | # Find <code>Suppress=WindowedMode</code> and comment it (put a <code>;</code> at beginning of the line) | + | # Find <code>Suppress=WindowedMode</code> and comment it (put a <code>;</code> at beginning of the line). |
'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} Toggling between fullscreen and windowed mode with {{key|Alt|Enter}} should now be possible. |
}} | }} | ||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
− | {{Fixbox|description=Edit ini file|ref={{ | + | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
− | # Open | + | # Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found). |
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>. | # Go to class <code>[D3DDrv.D3DRenderDevice]</code>. | ||
− | # In this section adjust line <code>LevelOfAnisotropy=1</code> (maximum is 16). | + | # In this section, adjust line <code>LevelOfAnisotropy=1</code> (maximum is 16). |
}} | }} | ||
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
− | {{Fixbox|description=Edit ini file|ref={{ | + | {{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
− | # Open | + | # Open {{file|TV_CD_DVD.ini}} within [[#Game data|configuration file(s) location]] with a text editor (run the game at least once if not found). |
− | |||
− | |||
− | |||
− | |||
− | {{ | ||
− | |||
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>. | # Go to class <code>[D3DDrv.D3DRenderDevice]</code>. | ||
− | # In this section | + | # In this section, find <code>UseVSync=False</code> and set it to <code>true</code>. |
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = hackable | |acceleration option = hackable | ||
− | |acceleration option notes = [[#Mouse acceleration|Mouse acceleration | + | |acceleration option notes = Enabled by default. See [[#Mouse acceleration|Mouse acceleration]] to disable it. |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]]. | |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]]. | ||
Line 162: | Line 195: | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts | + | |xinput controllers = unknown |
− | |button prompts notes | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
− | {{Fixbox|description=Edit User.ini|ref={{ | + | {{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
− | # Go to the [[#Game data| | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Open {{file|User.ini}} ( | + | # Open {{file|User.ini}} (run the game at least once if not found). |
# Add the following lines at the bottom: | # Add the following lines at the bottom: | ||
<pre>[Engine.PlayerInput] | <pre>[Engine.PlayerInput] | ||
Line 185: | Line 248: | ||
MouseAccelThreshold=0.000000 | MouseAccelThreshold=0.000000 | ||
DoubleClickTime=0.200000</pre> | DoubleClickTime=0.200000</pre> | ||
− | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis | + | |
+ | '''Notes''' | ||
+ | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis. | ||
}} | }} | ||
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ||
− | {{Fixbox|description=Edit User.ini|ref={{ | + | {{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= |
# Set in-game sensitivity slider to 1.00 | # Set in-game sensitivity slider to 1.00 | ||
# Calculate your sensitivity for UT2004 on [http://www.mouse-sensitivity.com mouse-sensitivity.com] | # Calculate your sensitivity for UT2004 on [http://www.mouse-sensitivity.com mouse-sensitivity.com] | ||
Line 198: | Line 263: | ||
[Engine.PlayerInput] | [Engine.PlayerInput] | ||
− | MouseSensitivity=1.00000</pre> | + | MouseSensitivity=1.00000</pre> |
− | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis | + | |
+ | '''Notes''' | ||
+ | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis. | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sound, Music, Speech. | |separate volume notes = Sound, Music, Speech. | ||
Line 215: | Line 282: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = hackable | |eax support = hackable | ||
− | |eax support notes | + | |eax support notes = Setting <code>UseEAX=True</code> in {{file|TV_CD_DVD.ini}} only adds reverb to cutscenes. |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |ref = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
Line 225: | Line 306: | ||
|local play notes = | |local play notes = | ||
|lan play = true | |lan play = true | ||
− | |lan play players = | + | |lan play players = 32 |
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = hackable |
− | |online play players = | + | |online play players = 32 |
|online play modes = | |online play modes = | ||
− | |online play notes = | + | |online play notes = The official [[GameSpy]] service has been shut down; see [[#Essential_improvements|Essential improvements]] for workarounds. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 249: | Line 330: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor. | ||
+ | |||
+ | {{Fixbox|description=Set fullscreen refresh rate|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-11-30}}</ref>|fix= | ||
+ | # Go to {{folder|{{p|game}}\Program\Bin}}. | ||
+ | # Open {{file|TV_CD_DVD.ini}}. | ||
+ | # Find the line <code>DesiredRefreshRate=60</code>. | ||
+ | # Change the value to your monitor's refresh rate, for example 120 or 144. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Modifying any video options will undo the custom refresh rate. | ||
}} | }} | ||
Line 254: | Line 349: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 268: | Line 363: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
}} | }} | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = Havok |
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = OpenAL |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 298: | Line 403: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 98SE, 2000, ME |
− | |minCPU = | + | |minCPU = Intel Pentium IV 1.0 GHz |
− | |minRAM = | + | |minCPU2 = AMD Athlon 1.0 GHz |
− | |minHD = | + | |minRAM = 256 MB |
− | |minGPU = | + | |minHD = 5 GB |
+ | |minGPU = Nvidia GeForce 3 | ||
+ | |minGPU2 = ATI Radeon 7200 | ||
+ | |minVRAM = 32 MB | ||
+ | |minDX = 9.0c | ||
+ | |minother = 4X CD-ROM | ||
− | |recOS = | + | |recOS = XP |
− | |recCPU = | + | |recCPU = Intel Pentium IV 2.5 GHz |
− | |recRAM = | + | |recCPU2 = AMD Athlon XP 2400+ |
− | | | + | |recRAM = 512 MB |
− | | | + | |recGPU = Nvidia GeForce FX 5700 |
+ | |recGPU2 = ATI Radeon 9600 | ||
+ | |recVRAM = 128 MB | ||
+ | |recother = 24X CD-ROM | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 23:27, 30 November 2023
Developers | |
---|---|
Irrational Games Australia | |
Publishers | |
Retail | Sierra Entertainment |
Digital | Hi-Rez Studios |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | October 5, 2004 |
Reception | |
Metacritic | 83 |
Taxonomy | |
Monetization | Freeware |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, FPS |
Art styles | Realistic |
Themes | Sci-fi |
Series | Tribes |
Tribes | |
---|---|
Subseries of Metaltech | |
Starsiege: Tribes | 1998 |
Tribes 2 | 2001 |
Tribes: Vengeance | 2004 |
Tribes: Ascend | 2012 |
Tribes 3: Rivals | 2024 |
Warnings
Tribes: Vengeance is a singleplayer and multiplayer first-person and third-person action and FPS game in the Tribes series.
The game was re-released for free by Hi-Rez Studios in 2015.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 5 DRM. | |||
Official website |
Essential improvements
Patches
- The official v1.01 patch can be found on Patches-Scrolls.
Tribes: Revengeance
Unofficial patch with various fixes, a new server browser master server, mods, maps and more.
Tribes: Vengeance 2017 Community Build
Alternative to Revengeance with similar feature set.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Program\Bin[Note 1] <path-to-game>\Content\System[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Content\Saves[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution and the WSGF entry. | ||
Multi-monitor | See Widescreen resolution and the WSGF entry. | ||
Ultra-widescreen | See Widescreen resolution and the WSGF entry. | ||
4K Ultra HD | See Widescreen resolution and the WSGF entry. | ||
Field of view (FOV) | 85° by default. See Field of view (FOV) or WSGF entry to change it. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Edit INI files[1] |
---|
ScreenResolutionChoices=800x600 ScreenResolutionChoices=1024x576 ScreenResolutionChoices=1024x768 ScreenResolutionChoices=1280x720 ScreenResolutionChoices=1280x1024 ScreenResolutionChoices=1366x768 ScreenResolutionChoices=1600x1200 ScreenResolutionChoices=1920x1080 ScreenResolutionChoices=2560x1440 ScreenResolutionChoices=3840x2160 Notes
|
Field of view (FOV)
Edit ini file[2] |
---|
Notes
|
Windowed
Edit ini file[3] |
---|
Notes
|
Anisotropic filtering (AF)
Edit ini file[4] |
---|
|
Vertical sync (Vsync)
Edit ini file[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default. See Mouse acceleration to disable it. | |
Mouse sensitivity | See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Mouse acceleration
Edit User.ini[6] |
---|
[Engine.PlayerInput] bInvertMouse=False MouseSmoothingMode=0 MouseSmoothingStrength=0.000000 MouseSensitivity=1.00000 MouseSamplingTime=0.001 MouseAccelThreshold=0.000000 DoubleClickTime=0.200000 Notes
|
Mouse sensitivity
Edit User.ini[7] |
---|
[Engine.Input] MouseX=Count bXAxis | Axis aMouseX Speed=2.0 MouseY=Count bYAxis | Axis aMouseY Speed=2.0 [Engine.PlayerInput] MouseSensitivity=1.00000 Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music, Speech. | |
Surround sound | Up to 7.0 with Creative ALchemy | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Setting UseEAX=True in TV_CD_DVD.ini only adds reverb to cutscenes. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 | The official GameSpy service has been shut down; see Essential improvements for workarounds. |
Issues fixed
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Set fullscreen refresh rate[8] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | OpenAL | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE, 2000, ME | XP |
Processor (CPU) | Intel Pentium IV 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium IV 2.5 GHz AMD Athlon XP 2400+ |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 7200 32 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce FX 5700 ATI Radeon 9600 128 MB of VRAM |
Other | 4X CD-ROM | 24X CD-ROM |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ moddb, SWAT 4 Widescreen Mod (Gold Edition) - last accessed on May 2023
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30
- ↑ Verified by User:AlphaYellow on 2023-11-30