Travis Strikes Again: No More Heroes
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Developers | |
---|---|
Grasshopper Manufacture | |
Publishers | |
Marvelous | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | October 17, 2019 |
Reception | |
OpenCritic | 68 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Scrolling, Top-down view |
Controls | Direct control |
Genres | Action, Adventure, Hack and slash |
Art styles | Stylized |
Themes | Fantasy |
Series | No More Heroes |
No More Heroes | |
---|---|
Travis Strikes Again: No More Heroes | 2019 |
No More Heroes | 2021 |
No More Heroes 2: Desperate Struggle | 2021 |
No More Heroes 3 | 2022 |
Key points
- Released as "Travis Strikes Again: No More Heroes Complete Edition".
- Includes all of the DLC from the original Nintendo Switch release.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TSANMH\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/961490/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TSANMH\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/961490/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | [1] | ||
Ultra-widescreen | Gameplay and presentation is restricted to a pillarboxed 16:9 aspect ratio, however, UI elements "fly-in" from outside the ratio.[2] | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | No option in-game. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Unknown method, up to 8x. See Anti-aliasing (AA) for SSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 30 FPS, 60 FPS, 120 FPS or Unlimited. | ||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Adjust r.MaxAnisotropy |
---|
Notes
|
Anti-aliasing (AA)
Adjust r.ScreenPercentage for downsampling[4] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Allows for two keys and/or mouse inputs to be mapped to each command, however, remapping "Pause Menu" to another key is not possible. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | The camera follows the player's movement from a top-down perspective and is unable to be controlled. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Remapping "Pause Menu" to another button is not possible. | |
Controller sensitivity | ||
Controller Y-axis inversion | The camera follows the player's movement from a top-down perspective and is unable to be controlled. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Supports motion controls, such as recharging the weapon by shaking the controller. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can't be disabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SFX, and Voice. | |
Surround sound | Plays up to 2.1.[5] | |
Subtitles | FMV sequences only. Most of the game is text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Issues fixed
Transparent vertical lines streaking through character models
Set the anisiotropic filtering option in the graphics card control panel to "Application Controlled".[6] |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i3-4160 | Intel Core i5-6500 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 8267 MB | |
Video card (GPU) | Intel HD Graphics 520 DirectX 11 compatible | Nvidia GeForce GTX 750 Ti |
Sound (audio device) | Nvidia High Definition Audio |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/961490/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (961490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:MasterBlaster on 2019-10-24
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2019-10-24
- Tested at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2019-10-24
- Tested at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2019-11-03
- Checked by testing game after editing config files.
- ↑ Verified by User:MasterBlaster on 2019-10-22
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ [Support Thread Bug Reports]] - last accessed on 2019-11-03
- ↑ Verified by User:MasterBlaster on 2019-10-22
- As seen in file directory, <Steam-folder>\steamapps\common\TSANMH\Engine\Binaries\ThirdParty
- ↑ Verified by User:MasterBlaster on 2019-10-22
- As seen in file directory, <Steam-folder>\steamapps\common\TSANMH\Engine\Binaries\ThirdParty
- ↑ Verified by User:MasterBlaster on 2019-10-22
- As seen in file directory, <Steam-folder>\steamapps\common\TSANMH\Engine\Binaries\ThirdParty