Travis Strikes Again: No More Heroes
From PCGamingWiki, the wiki about fixing PC games
Revision as of 03:39, 15 May 2022 by Dandelion Sprout (talk | contribs)
| Developers | |
|---|---|
| Grasshopper Manufacture | |
| Publishers | |
| Marvelous | |
| Engines | |
| Unreal Engine 4 | |
| Release dates | |
| Windows | October 17, 2019 |
| Reception | |
| OpenCritic | 68 |
| Taxonomy | |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Scrolling, Top-down view |
| Controls | Direct control |
| Genres | Action, Adventure, Hack and slash |
| Art styles | Stylized |
| Themes | Fantasy |
| Series | No More Heroes |
| No More Heroes | |
|---|---|
| Travis Strikes Again: No More Heroes | 2019 |
| No More Heroes | 2021 |
| No More Heroes 2: Desperate Struggle | 2021 |
| No More Heroes 3 | 2022 |
Key points
- Released as "Travis Strikes Again: No More Heroes Complete Edition".
- Includes all of the DLC from the original Nintendo Switch release.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\TSANMH\Saved\Config\WindowsNoEditor |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/961490/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\TSANMH\Saved\SaveGames |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/961490/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | [1] | ||
| Ultra-widescreen | Gameplay and presentation is restricted to a pillarboxed 16:9 aspect ratio, however, UI elements "fly-in" from outside the ratio.[2] | ||
| 4K Ultra HD | [3] | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | Unknown method, up to 8x. See Anti-aliasing (AA) for SSAA. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Choice between 30 FPS, 60 FPS, 120 FPS or Unlimited. | ||
| High dynamic range display (HDR) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anti-aliasing (AA)
| Adjust r.ScreenPercentage for downsampling[4] |
|---|
Notes
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Allows for two keys and/or mouse inputs to be mapped to each command, however, remapping "Pause Menu" to another key is not possible. | |
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | The camera follows the player's movement from a top-down perspective and is unable to be controlled. | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | Remapping "Pause Menu" to another button is not possible. | |
| Controller sensitivity | ||
| Controller Y-axis inversion | The camera follows the player's movement from a top-down perspective and is unable to be controlled. |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers | Supports motion controls, such as recharging the weapon by shaking the controller. | |
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Generic/other controllers |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Can't be disabled. | |
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | BGM, SFX, and Voice. | |
| Surround sound | Plays up to 2.1.[5] | |
| Subtitles | FMV sequences only. Most of the game is text-based. | |
| Closed captions | ||
| Mute on focus lost |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | Co-op |
||
| LAN play | ||||
| Online play | ||||
Issues fixed
Transparent vertical lines streaking through character models
| Set the anisiotropic filtering option in the graphics card control panel to "Application Controlled".[6] |
|---|
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7, 8, 10 | |||
| Processor (CPU) | Intel Core i3-4160 | Intel Core i5-6500 | ||
| System memory (RAM) | 4 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 8267 MB | |||
| Video card (GPU) | Intel HD Graphics 520 DirectX 11 compatible | Nvidia GeForce GTX 750 Ti | ||
| Sound (audio device) | Nvidia High Definition Audio | |||
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/961490/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (961490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:MasterBlaster on 2019-10-24
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2019-10-24
- Tested at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2019-10-24
- Tested at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2019-11-03
- Checked by testing game after editing config files.
- ↑ Verified by User:MasterBlaster on 2019-10-22
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ [Support Thread Bug Reports]] - last accessed on 2019-11-03
- ↑ Verified by User:MasterBlaster on 2019-10-22
- As seen in file directory, <Steam-folder>\steamapps\common\TSANMH\Engine\Binaries\ThirdParty
- ↑ Verified by User:MasterBlaster on 2019-10-22
- As seen in file directory, <Steam-folder>\steamapps\common\TSANMH\Engine\Binaries\ThirdParty
- ↑ Verified by User:MasterBlaster on 2019-10-22
- As seen in file directory, <Steam-folder>\steamapps\common\TSANMH\Engine\Binaries\ThirdParty