Difference between revisions of "Transformers: The Game"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 19, 2007}} | {{Infobox game/row/date|Windows|June 19, 2007}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|transformers-the-game|55}} | ||
+ | {{Infobox game/row/reception|IGDB|transformers-the-game|57}} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = Transformers: The Game | |strategywiki = Transformers: The Game | ||
+ | |hltb = 10613 | ||
|mobygames = transformers-the-game | |mobygames = transformers-the-game | ||
|wikipedia = Transformers: The Game | |wikipedia = Transformers: The Game | ||
Line 21: | Line 25: | ||
'''Key points''' | '''Key points''' | ||
{{++}} Includes graphical options from both PlayStation 2/Wii and PlayStation 3/Xbox 360 versions. | {{++}} Includes graphical options from both PlayStation 2/Wii and PlayStation 3/Xbox 360 versions. | ||
+ | {{--}} Lacks a V-Sync toggle or FPS limiter, which can make the player character unable to climb walls and cause physics and AI problems at excessively high frame rates. | ||
{{--}} Shadows are automatically disabled when using the in-game anti-aliasing. See [[Glossary:Anti-aliasing_(AA)#Forcing_anti-aliasing|forcing anti-aliasing]].{{note| Forcing certain types of anti-aliasing with shadows on may cause many graphical issues, like transparent objects being visible through your character model and through walls.}} | {{--}} Shadows are automatically disabled when using the in-game anti-aliasing. See [[Glossary:Anti-aliasing_(AA)#Forcing_anti-aliasing|forcing anti-aliasing]].{{note| Forcing certain types of anti-aliasing with shadows on may cause many graphical issues, like transparent objects being visible through your character model and through walls.}} | ||
Line 55: | Line 60: | ||
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = unknown | |windowed = unknown | ||
Line 70: | Line 75: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = limited | |120 fps = limited | ||
− | |120 fps notes = Excessively high | + | |120 fps notes = Excessively high frame rates (well above 300 FPS) can make the player character unable to climb walls and cause physics and AI problems. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 86: | Line 91: | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = limited | |mouse menu = limited | ||
− | |mouse menu notes = No mouse pointer. Menu interaction done by using the mouse buttons only. | + | |mouse menu notes = No mouse pointer. Menu interaction done by using the mouse buttons and scroll wheel only. |
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
Line 254: | Line 259: | ||
==Other information== | ==Other information== | ||
+ | |||
===API=== | ===API=== | ||
{{API | {{API | ||
Line 302: | Line 308: | ||
|multiplayer notes= | |multiplayer notes= | ||
}} | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | |||
+ | {{ii}} See the [https://www.rockraidersunited.com/topic/6593-modding-tt-lego-games-beginners-preparationsetup/ beginners setup guide] for instructions on how to configure the game for mod support. | ||
+ | {{ii}} This guide was written for extracting files from Lego games by TT Games, but it also works with other [[Engine:Nu2|Nu2-engine]] titles. | ||
+ | {{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size. | ||
+ | |||
+ | '''Fixes/Improvements''' | ||
+ | * [https://cdn.discordapp.com/attachments/794948628250493002/806357703190249513/BUMBLEBEESHAREDANIMS.CFG Bumblebee's Playable Special Ability by Digital Arctic] - Replaces Bumblebee's shield counter with his sonic boom which is activated when fighting him. Place this file in {{code|{{p|game}}\CHARS}}. | ||
+ | |||
+ | * [https://cdn.discordapp.com/attachments/794948628250493002/800892858675888128/TRA_DOOLEY_IRONHIDE.WAV Cutscene Accurate Transformation Sound For Ironhide by Trash] - Changes Ironhide's transformation sound to match that from one of the chapter 2 cutscenes. Place this file in {{code|{{p|game}}\AUDIO\_SOUNDFX\CHARS}}. | ||
+ | |||
+ | * [https://cdn.discordapp.com/attachments/794948456409595915/815633320120680509/Improved_legal_screens_For_Tf-TG.rar Improved legal screens by Trash] - Inverts the colors on the Paramount logo and adds the man in the moon to the Dreamworks logo. Place files in {{code|{{p|game}}\GUI\GFX}}. | ||
+ | |||
+ | '''Visual enhancements''' | ||
+ | * [https://cdn.discordapp.com/attachments/794948628250493002/807344749803077692/DREAMWORKS_LOGO_HR_PC.DDS Dreamworks loading screen in Dark mode by Trash] - Replaces the Dreamworks loading screen with a dark mode version of it. Place this file in {{code|{{p|game}}\GUI\SFX}}. | ||
+ | |||
+ | * [https://cdn.discordapp.com/attachments/794948628250493002/812383922603556904/HASBRO_LOGO_HR_PC.DDS Light mode Hasbro loading screen by Trash] - Replaces the Hasbro loading screen with a light mode version of it. Place this file in {{code|{{p|game}}\GUI\SFX}}. | ||
+ | |||
+ | * [https://drive.google.com/file/d/1pdCNZSipOTtDZRHKLE6ia8VTvcR_lGsj/view?usp=sharing Nighttime in DemoTran and Daytime in Tranquility2 by Trash] - Changes the sky in DemoTranquility to be nighttime and Tranquility2 to be daytime. Place files in {{code|{{p|game}}\LEVELS\DEMOTRANQUILITY}} and {{code|{{p|game}}\LEVELS\TRANQUILITY2}}. | ||
+ | |||
+ | * [https://cdn.discordapp.com/attachments/794948628250493002/807344711517339658/PARAMOUNT_LOGO_HR_PC.DDS Paramount loading screen in Dark mode by Trash] - Replaces the Paramount loading screen with a dark mode version of it. Place this file in {{code|{{p|game}}\GUI\SFX}}. | ||
+ | |||
+ | * [https://cdn.discordapp.com/attachments/794948456409595915/814887619242360832/Xbox_360_Controller_Screens_For_Tf-TG.zip Xbox 360 controller screens by Trash] - Replaces the default loading screens with the controller loading screens from the Xbox 360 versions. Place files in {{code|{{p|game}}\GUI\GFX\CONTROLLERSCREENS\ENG}}. | ||
==System requirements== | ==System requirements== |
Revision as of 13:06, 25 March 2021
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Developers | |
---|---|
Traveller's Tales | |
Publishers | |
Activision | |
Engines | |
Nu2 | |
Release dates | |
Windows | June 19, 2007 |
Reception | |
Metacritic | 55 |
IGDB | 57 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- Includes graphical options from both PlayStation 2/Wii and PlayStation 3/Xbox 360 versions.
- Lacks a V-Sync toggle or FPS limiter, which can make the player character unable to climb walls and cause physics and AI problems at excessively high frame rates.
- Shadows are automatically disabled when using the in-game anti-aliasing. See forcing anti-aliasing.[Note 1]
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
Game data
Configuration file location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Activision\Transformers\ |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Activision\Transformers\ |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | Fan translation by «ENPY Studio» | |||
Spanish |
- US versions only contain an English language option.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
Mods
- See the beginners setup guide for instructions on how to configure the game for mod support.
- This guide was written for extracting files from Lego games by TT Games, but it also works with other Nu2-engine titles.
- Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.
Fixes/Improvements
- Bumblebee's Playable Special Ability by Digital Arctic - Replaces Bumblebee's shield counter with his sonic boom which is activated when fighting him. Place this file in
<path-to-game>\CHARS
.
- Cutscene Accurate Transformation Sound For Ironhide by Trash - Changes Ironhide's transformation sound to match that from one of the chapter 2 cutscenes. Place this file in
<path-to-game>\AUDIO\_SOUNDFX\CHARS
.
- Improved legal screens by Trash - Inverts the colors on the Paramount logo and adds the man in the moon to the Dreamworks logo. Place files in
<path-to-game>\GUI\GFX
.
Visual enhancements
- Dreamworks loading screen in Dark mode by Trash - Replaces the Dreamworks loading screen with a dark mode version of it. Place this file in
<path-to-game>\GUI\SFX
.
- Light mode Hasbro loading screen by Trash - Replaces the Hasbro loading screen with a light mode version of it. Place this file in
<path-to-game>\GUI\SFX
.
- Nighttime in DemoTran and Daytime in Tranquility2 by Trash - Changes the sky in DemoTranquility to be nighttime and Tranquility2 to be daytime. Place files in
<path-to-game>\LEVELS\DEMOTRANQUILITY
and<path-to-game>\LEVELS\TRANQUILITY2
.
- Paramount loading screen in Dark mode by Trash - Replaces the Paramount loading screen with a dark mode version of it. Place this file in
<path-to-game>\GUI\SFX
.
- Xbox 360 controller screens by Trash - Replaces the default loading screens with the controller loading screens from the Xbox 360 versions. Place files in
<path-to-game>\GUI\GFX\CONTROLLERSCREENS\ENG
.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 2.0 GHz AMD Athlon 2.0 GHz | |
System memory (RAM) | 256 MB | 1 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce4 Ti 4200 ATI Radeon 8500 64 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ Forcing certain types of anti-aliasing with shadows on may cause many graphical issues, like transparent objects being visible through your character model and through walls.
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16