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Transformers: Devastation

From PCGamingWiki, the wiki about fixing PC games
Revision as of 13:12, 24 December 2021 by 92.15.198.221 (talk)
Transformers: Devastation
Transformers: Devastation cover
Developers
PlatinumGames
Publishers
Activision
Engines
Platinum Engine
Release dates
Windows October 6, 2015
Reception
Metacritic 74
OpenCritic 77
IGDB 75
Taxonomy
Series Transformers
Transformers: Devastation on HowLongToBeat
Transformers: Devastation on IGDB
Transformers: Devastation guide on StrategyWiki
Transformers: Devastation on MobyGames
Transformers: Devastation on Wikipedia
Transformers
Beast Wars: Transformers 1998
Transformers: The Game 2007
Transformers: Revenge of the Fallen 2009
Transformers: War for Cybertron 2010
Transformers: Fall of Cybertron 2012
Transformers: Rise of the Dark Spark 2014
Transformers: Devastation 2015
Transformers: Battlegrounds 2020
Transformers: Tactical Arena 2021
Transformers: EarthSpark - Expedition 2023

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Steam (unavailable)
Icon overlay.png
Windows
This game is no longer available digitally, due to Activision losing the license for the IP.
All versions require Steam DRM.

DLC and expansion packs

Name Notes
DINOBOT Destructor Pack
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Activision\TRANSFORMERS - Devastation[Note 1]
%USERPROFILE%\Documents\TRANSFORMERS_Devastation\SystemData.dat
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/338930/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\TRANSFORMERS_Devastation\GameData.dat
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/338930/pfx/[Note 2]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Video settings.
Video settings.
Display settings.
Display settings.

Graphics feature State Notes
Widescreen resolution
Only 800x600, 1024x768, 1280x720, 1366x768, 1680x1050, 1920x1080, 3840x2160.
Multi-monitor
Ultra-widescreen
Lacks native support.[1]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
Up to 4x MSAA.
Vertical sync (Vsync)
60 FPS
Gameplay is capped at 59 FPS initially, frame limiter is unstable and jumps further up and down the longer the game is left on. (The latter is a long-standing issue with PlatinumGames PC ports)[2]
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Controller and keyboard settings
Controller and keyboard settings
Camera settings
Camera settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Negative mouse acceleration is enabled by default.[citation needed]
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Both axes can be inverted independently.
Controller
Controller support
Full controller support
Controller remapping
Presets only.
Controller sensitivity
Controller Y-axis inversion
Both axes can be inverted independently.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Only inputs from one are received at a time. Inputs switch from keyboard to controller and vice versa when you press an attack button/key

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, sound effects and voices.
Surround sound
5.1
Subtitles
Closed captions
Mute on focus lost
Can be toggled under sound options.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

VR support

Issues fixed

Increase the VRR range ceiling

The game requests a 60 Hz refresh rate which does not seem to be overridden properly by display drivers when VRR is enabled. This can result in screen tearing on high refresh rate monitors when using G-Sync or FreeSync in V-Sync Off scenarios, or additional input latencies if V-Sync is On.
Override the requested refresh rate using Special K.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Criware

System requirements

Windows
Minimum
Operating system (OS) Vista, 7, 8
Processor (CPU) Intel Core 2 Duo E4400
AMD Athlon 64 X2 5600+
System memory (RAM) 2 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce 8800 GT
ATI Radeon HD 3870
512 MB of VRAM
DirectX 9.0c compatible


Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/338930/ in addition to or instead of this directory. The app ID (338930) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References