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Key points
- Has problems running on modern machines without patches. See Issues fixed and Issues unresolved.
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
Simple disc check |
|
|
- A faithful, higher quality icon can be found on SteamGridDB.
Essential improvements
- Fixes many issues with the game, allows the copyright screen to be skipped immediately and adds widescreen support.
Higher quality music
- The PC version uses much lower quality music files compared to the console versions.
Remove CD check
Copy the CD folder
|
- Open the disc, and navigate to
Setup\Toy2 .
- Copy the
CD folder to the game's base installation folder.
- Open the Windows Registry Editor and navigate to
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\TravellersTalesToyStory2 .
- Open the
cdpath value and change the path to <path-to-game>\CD\ .
|
- If you've selected the "Space Saver" option during installation, you'd also have to navigate to
Setup\Toy2\HD
on the disc, copy the Data
folder to the game's base installation folder, and in the registry change the path
value to <path-to-game>\data\
.
Skip intro videos
Rename/move rtlibraries
|
- Remove the CD check
- Browse to <path-to-game> and go into the
rtlibs directory
- Rename or move
1st trailer.dll , acti.dll , dlogo.dll , and tt.dll
|
Game data
Configuration file(s) location
Save game data location
Video
Set frame rate
|
- Download this file.
- Extract into
<path-to-game> .
- Run game from
Toy2 without FPS limit.exe .
Notes
- The speed of the game depends on the number of frames per second. The more of these frames, the faster the game (and unplayable)
- Make sure you have installed Toy Story 2 Fix.
|
Input
In-game key map settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Italian |
|
|
|
|
French |
|
|
|
|
Polish |
|
|
|
|
Russian |
|
|
|
|
Spanish |
|
|
|
|
Issues unresolved
Background music distortion
- After an unspecified amount of time, the background music will become distorted. Pausing and un-pausing the game will fix it, but restarts the music.
Issues fixed
"Unable to enumerate a suitable device" error
Use dgVoodoo 2[2]
|
- Install dgVoodoo 2.
- Run
dgVoodooCpl.exe .
- Under the DirectX tab, choose a Videocard (works with ATI Radeon 8500, maybe others).
- Tick Fast Video Memory Access.
- Click Apply.
- Run the game.
|
Patch game executable[3]
|
- Open
toy2.exe with a hex editor such as HxD
- Go to offset
AC9EB .
- Make sure the values at the cursor are
75 10 F6 C5 01 .
- Replace them with
E9 18 01 00 00 .
- Run the game.
|
Slowdown on modern machines
Emperor Zurg Bug
- With modern hardware, on level 12 the boss fight with Zurg is almost impossible. He will always be too far away, making it near-impossible to hit him with a spin attack.[4]
Cap frame rate to 30 FPS[5]
|
Notes
- Emperor Zurg can still be beaten at 60 FPS. In order to beat him, he has to be cornered and trapped between two walls in a corner. Once he is cornered, charge up Buzz's spin attack, release the spin attack, quickly jump forward and pull back, otherwise Buzz will fall down. Repeat this until Zurg is defeated.
- An alternative solution is to use a program to limit the CPU usage and make it not go above 1 GHz with BSE (Battle Encoder Shirase).
|
Black screen on startup/only FMVs audio plays
"Toy Story 2 is not correctly installed, please re-install" error
"Please ensure your Toy Story 2 CD is in the specified drive." error
- The game remembers the last drive letter its disc or disc image was accessed from. Trying to load them from a different drive letter would cause that error.
Change the drive letter in Windows Registry
|
- Open the Windows Registry Editor.
- Navigate to
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\TravellersTalesToyStory2 .
- Open the
cdpath value, and change the drive letter.
|
Controller input no longer working
Remove the two-hundredth and ninety-ninth save file
|
- Browse to <path-to-game> and check if
Toy299.sav exists.
- If so, delete it and the game will respond to controller input again.
Notes
- The game may create this because of a bug; 299 is the save file limit (numerically).
- Alternatively, creating a 0 byte
ToySave299.sav , and setting it to read-only can remedy the issue.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
6 |
|
Software renderer |
|
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
|
|
|
Mac OS (Classic) | | | |
|
|
Command line arguments
- See command line arguments on how to use the following options.
Parameter |
Description |
-high |
Forces FMV scenes to be played in 16bpp ("high color"). If not specified and the game detects a sufficiently fast CPU, the FMV scenes will be played in 32bpp instead. |
-log |
Creates a log file at <path-to-game>\toy2.log . |
-mpeg |
Disables FMV scenes. |
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98, ME, XP |
Processor (CPU) |
Intel Pentium 166 MHz
| Intel Pentium 200 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
60 MB |
180 MB |
Video card (GPU) |
4 MB of VRAM DirectX 6 compatible
| 8 MB of VRAM |
Mac OS |
|
Minimum |
Operating system (OS) |
8.5 |
Processor (CPU) |
PowerPC G3 266 MHz |
System memory (RAM) |
32 MB |
Hard disk drive (HDD) |
180 MB |
Video card (GPU) |
6 MB of VRAM |
Notes
References