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Difference between revisions of "Totally Accurate Battle Simulator"

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{{stub}}
+
{{State|state=predev}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Totally Accurate Battle Simulator cover.jpg
 
|cover        = Totally Accurate Battle Simulator cover.jpg
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Unity|name=Unity 2018|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2019-12-27}}</ref>|build=2018.4.13f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|EA}}
 
{{Infobox game/row/date|Windows|EA}}
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|steam appid  = 508440
 
|steam appid  = 508440
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = totally-accurate-battle-simulator
 
|wikipedia    = Totally Accurate Battle Simulator
 
|wikipedia    = Totally Accurate Battle Simulator
|winehq      =  
+
|winehq      = 17924
 +
|license      = commercial
 
}}
 
}}
 
{{Series|Totally Accurate}}
 
{{Series|Totally Accurate}}
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Epic Games Store | totally-accurate-battle-simulator | DRM-free | DRM-free when launched directly from executable.<ref>{{Refcheck|user=Baronsmoki|date=2019-12-27}}</ref> | | Windows }}
 
{{Availability/row| Humble | totally-accurate-battle-simulator | Steam | | | Windows, OS X }}
 
{{Availability/row| Humble | totally-accurate-battle-simulator | Steam | | | Windows, OS X }}
 +
{{Availability/row| Microsoft Store | 9pc4rwp34m2d | Microsoft Store | {{store feature|Xbox Play Anywhere}}, {{store feature|Xbox Game Pass}} | | Windows }}
 
{{Availability/row| Steam | 508440 | Steam |  |  | Windows, OS X }}
 
{{Availability/row| Steam | 508440 | Steam |  |  | Windows, OS X }}
 
}}
 
}}
 
+
{{ii}} All OS X versions require {{DRM|Steam}}.
==Essential improvements==
 
===Game crashes===
 
{{Fixbox|description=Force the game to use DirectX 11|ref=|fix=
 
# Go to your Steam Library.
 
# Find the game and right-click it, then select <code>Properties</code>.
 
# Under the General Tab, click <code>Set Launch Options</code> and a dialog box will appear.
 
# Type in <code>-force-d3d11</code> and click "OK".
 
# Close the Properties window.
 
# Run the game.
 
}}
 
  
 
==Game data==
 
==Game data==
 +
{{Image|TABS Gameplay Settings.PNG| Gameplay settings}}
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|Steam}}\steamapps\common\Totally Accurate Battle Simulator\TotallyAccurateBattleSimulator_Data\}}
+
{{Game data/config|Windows|{{P|game}}\TotallyAccurateBattleSimulator_Data\}}
 +
{{Game data/config|Microsoft Store|}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
}}
 
}}
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|Steam}}\steamapps\common\Totally Accurate Battle Simulator\TotallyAccurateBattleSimulator_Data\}}
+
{{Game data/saves|Windows|{{P|game}}\TotallyAccurateBattleSimulator_Data\}}
 +
{{Game data/saves|Microsoft Store|}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
 
}}
 
}}
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                =
|origin notes         =  
+
|discord notes          =
|steam cloud           = true
+
|epic games store      = false
|steam cloud notes     =  
+
|epic games store notes =
|uplay                 =  
+
|gog galaxy            =
|uplay notes           =  
+
|gog galaxy notes      =
|xbox cloud           =  
+
|origin                 =  
|xbox cloud notes     =  
+
|origin notes           =  
 +
|steam cloud           = true
 +
|steam cloud notes     = 10 MB allocated.
 +
|uplay                 =  
 +
|uplay notes           =  
 +
|xbox cloud             = true
 +
|xbox cloud notes       =  
 
}}
 
}}
  
 
==Video settings==
 
==Video settings==
{{image|TABS Video Settings.PNG|Video settings}}
+
{{Image|TABS Video Settings.PNG|Video settings}}
 
{{Video settings
 
{{Video settings
 
|wsgf link                  =  
 
|wsgf link                  =  
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|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{cn}}
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = Slider goes from 40 to 120
+
|fov notes                  = 40-120° degrees of FOV.
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = Can be toggled with {{key|Alt|Enter}}.
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  = Listed as <code>Windowed fullscreen</code>.
 
|borderless windowed notes  = Listed as <code>Windowed fullscreen</code>.
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|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = FXAA, SMAA.
+
|antialiasing notes        = [[FXAA]], [[SMAA]].
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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==Input settings==
 
==Input settings==
{{image|TABS Input Bindings.PNG|Input bindings}}
+
{{Image|TABS Input Bindings.PNG|Input bindings}}
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
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|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
|invert mouse y-axis notes = Mouse movement on the X-Axis can also be inverted.
+
|invert mouse y-axis notes = Mouse movement on the X-axis can also be inverted.
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
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|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
|invert controller y-axis notes= Listed as <code>Invert mouse Y</code>. The X-Axis can also be inverted.
+
|invert controller y-axis notes= Listed as <code>Invert mouse Y</code>. The X-axis can also be inverted.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
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{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Master volume, music, SFX.
+
|separate volume notes    = Master, Music, SFX
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
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{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
{{ii}} Some users have reported issues with sound in the game not working at all. <ref>Sound issues | https://steamcommunity.com/app/508440/discussions/0/1814296273139407729/</ref>
  
 
==Issues fixed==
 
==Issues fixed==
==Issues unresolved==
+
===Game crashes===
{{ii}} The game crashes on exit, even when forcing DirectX 11.
+
{{Fixbox|description=Force the game to use DirectX 11|ref=<ref name="early access faq">TABS Early Access FAQ | https://steamcommunity.com/app/508440/discussions/0/1770385542783460255/</ref>|fix=
 +
# Go to your Steam Library.
 +
# Find the game and right-click it, then select <code>Properties</code>.
 +
# Under the General Tab, click <code>Set Launch Options</code> and a dialog box will appear.
 +
# Type in <code>-force-d3d11</code> and click "OK".
 +
# Close the Properties window.
 +
# Run the game.
 +
}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9.0c, 11
+
|direct3d versions      = 9, 11
|direct3d notes        = DirectX 11 can be forced via the <code>-force-d3d11</code> flag.
+
|direct3d notes        = DirectX 11 can be forced via the <code>-force-d3d11</code> flag.<ref name="early access faq"/>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = false
|64-bit executable notes= A 64-bit system is required.
+
|windows 64-bit exe    = true
 +
|windows exe notes     =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = true
 +
|macos app notes        =
 +
|linux powerpc app      =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            = InControl
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  
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|recGPU2  = AMD Radeon R9 290X
 
|recGPU2  = AMD Radeon R9 290X
 
|recVRAM  = 4 GB
 
|recVRAM  = 4 GB
|notes    = {{ii}} A 64-bit system is required.
 
 
}}
 
}}
  
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|recHD    =  
 
|recHD    =  
 
|recGPU  = AMD Radeon Pro 560X
 
|recGPU  = AMD Radeon Pro 560X
|notes    = {{ii}} A 64-bit system is required.
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 13:32, 29 December 2019

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Totally Accurate Battle Simulator
Totally Accurate Battle Simulator cover
Developers
Landfall Games
Engines
Unity 2018[Note 1]
Release dates
Windows Early access
macOS (OS X) Early access
Totally Accurate Battle Simulator on MobyGames
Totally Accurate Battle Simulator on Wikipedia
Totally Accurate
Totally Accurate Battlegrounds 2018
Totally Accurate Battle Simulator 2021

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.[2]
Windows
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Microsoft Store
Microsoft Store
Xbox Play Anywhere, Xbox Game Pass for PC
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
All OS X versions require Steam DRM.

Game data

Gameplay settings
Gameplay settings

Configuration file(s) location

System Location
Windows <path-to-game>\TotallyAccurateBattleSimulator_Data\[Note 2]
Microsoft Store
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/508440/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\TotallyAccurateBattleSimulator_Data\[Note 2]
Microsoft Store
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/508440/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud
10 MB allocated.
Xbox Cloud

Video settings

Video settings
Video settings

Template:Video settings

Input settings

Input bindings
Input bindings

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues unresolved

Some users have reported issues with sound in the game not working at all. [3]

Issues fixed

Game crashes

Force the game to use DirectX 11[4]
  1. Go to your Steam Library.
  2. Find the game and right-click it, then select Properties.
  3. Under the General Tab, click Set Launch Options and a dialog box will appear.
  4. Type in -force-d3d11 and click "OK".
  5. Close the Properties window.
  6. Run the game.

Other information

API

Technical specs Supported Notes
Direct3D 9, 11 DirectX 11 can be forced via the -force-d3d11 flag.[4]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Input InControl

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2400 3.1 GHz
AMD FX-6300 3.5 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTX 670
AMD Radeon R9 270
2 GB of VRAM
DirectX 9.0c compatible
Shader model 5.0 support
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.14
Processor (CPU) Intel Core i5 2.3 GHz Dual-Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Intel Iris Plus Graphics 640
A 64-bit operating system is required.

Notes

  1. Unity engine build: 2018.4.13f1[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/508440/ in addition to or instead of this directory. The app ID (508440) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References