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Difference between revisions of "Totally Accurate Battle Simulator"

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Revision as of 18:52, 27 December 2019

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Totally Accurate Battle Simulator
Totally Accurate Battle Simulator cover
Developers
Landfall Games
Engines
Unity 2018[Note 1]
Release dates
Windows Early access
macOS (OS X) Early access
Totally Accurate Battle Simulator on MobyGames
Totally Accurate Battle Simulator on Wikipedia
Totally Accurate
Totally Accurate Battlegrounds 2018
Totally Accurate Battle Simulator 2021

General information

Steam Community Discussions

Availability

All OS X versions require Steam DRM.

Essential improvements

Game crashes

Force the game to use DirectX 11[2]
  1. Go to your Steam Library.
  2. Find the game and right-click it, then select Properties.
  3. Under the General Tab, click Set Launch Options and a dialog box will appear.
  4. Type in -force-d3d11 and click "OK".
  5. Close the Properties window.
  6. Run the game.

Game data

Gameplay settings
Gameplay settings

Configuration file(s) location

System Location
Windows <path-to-game>\TotallyAccurateBattleSimulator_Data\[Note 2]
Microsoft Store
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/508440/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\TotallyAccurateBattleSimulator_Data\[Note 2]
Microsoft Store
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/508440/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud
10 MB allocated.
Xbox Cloud

Video settings

Video settings
Video settings

Template:Video settings

Input settings

Input bindings
Input bindings

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues unresolved

Some users have reported issues with sound in the game not working at all. [3]

Other information

API

Technical specs Supported Notes
Direct3D 9, 11 DirectX 11 can be forced via the -force-d3d11 flag.[2]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Input InControl

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2400 3.1 GHz
AMD FX-6300 3.5 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTX 670
AMD Radeon R9 270
2 GB of VRAM
DirectX 9.0c compatible
Shader model 5.0 support
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.14
Processor (CPU) Intel Core i5 2.3 GHz Dual-Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Intel Iris Plus Graphics 640
A 64-bit operating system is required.

Notes

  1. Unity engine build: 2018.4.13f1[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References