Topic on Talk:A.I.M. 2: Clan Wars
I just tested the GOG release. It does have its own DDraw-&-D3D8 to 9 wrappers. Funnily enough, the game crashes at launch with these.
I replaced them with dgVoodoo and it now works. Tracing shows that it only uses D3D8.1 for rendering, and also seems to be using Pixel Shader 1.4.
It also accesses DirectDraw but it doesn't really seem to be doing much with it. It's not even DD7; seems to be DD1. Maybe it's used for video playback?
In any case, as far as D3D is concerned, it's 8 only.