Topic on Talk:Resident Evil 4 (2023)
- (cur prev topic) 13:32, 29 April 2023 . . DarkSonicPT (talk | contribs) edited a post on "Using Shadows at Max with RTX enabled causes the game to crash on any GPU" . . +40
- (cur prev topic) 16:13, 27 April 2023 . . DarkSonicPT (talk | contribs) commented on "Using Shadows at Max with RTX enabled causes the game to crash on any GPU" (The last patch fixed it for me, my game no longer crashes.) . . +58
- (cur prev topic) 07:01, 5 April 2023 . . Mrtnptrs (talk | contribs) commented on "Using Shadows at Max with RTX enabled causes the game to crash on any GPU" (So, lets wait till Capcom fixes the underlying VRAM management issue then that causes these crashes...) . . +102
- (cur prev topic) 06:49, 5 April 2023 . . Mazewaliztli47 (talk | contribs) commented on "Using Shadows at Max with RTX enabled causes the game to crash on any GPU" (I have a RTX 4070 Ti, even if shadows are high and RT is high will eventually have the 3D3 error, I was able to play without issues with...) . . +413
- (cur prev topic) 06:46, 5 April 2023 . . Mrtnptrs (talk | contribs) commented on "Using Shadows at Max with RTX enabled causes the game to crash on any GPU" (From what I've seen in this video, currently GPUs with more than 8 GB of VRAM should not encounter this crash as they will likely not run...) . . +348
- (cur prev topic) 03:01, 5 April 2023 . . Jpgmafia (talk | contribs) commented on "Using Shadows at Max with RTX enabled causes the game to crash on any GPU" (RE Engine has bad vram management in this game causing it to crash whenever you set Shadows at Max + RTX enabled (Normal or High, doesn't...) . . +264