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Topic on Glossary talk:Anisotropic filtering (AF)

  • (cur prev topic) 19:28, 10 March 2023 . . Aemony (talk | contribs) commented on "Bad forcing results" (As I understand it, this can occur for any game that samples color from textures as part of a shader or something. I've forgotten the det...) . . +297
  • (cur prev topic) 01:30, 9 March 2023 . . Mirh (talk | contribs) commented on "Bad forcing results" (The Evil Within AFAIR RAGE when you go above 4x (though I could swear it wasn't just shimmering) Alan Wake Crysis with parallax occlusion...) . . +468