Topic on Talk:Atomic Heart
This page shows the changes between two versions of a post by Infogram1 in the topic "Possible stuttery animation fix" on Talk:Atomic Heart.
You can see other versions of this post at its history page.
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− | If anyone else has been having stuttery distant animations (despite having anims set to max), it looks like it's | + | If anyone else has been having stuttery distant animations (despite having anims set to max), it looks like it's to do with "ah.Quality.TargetFPS" cvar, changing to 0 seems to get rid of all the stutters/low-framerate issues with them for me at least. |
− | You can change that | + | You can change that in the UE4 dev console, the pak from nexusmods.com/atomicheart/mods/1 can enable it for you, then open console with ` or ~ and enter "ah.Quality.TargetFPS 0" (without quotes) while at main menu to set it. |
− | Sadly adding cvar to INI or editing games settings file didn't make it stick, only way seems to be | + | Sadly adding cvar to INI or editing games settings file didn't make it stick, only way seems to be entering it in dev console each time you launch atm (dev console does save what you entered though, so you can use the arrow keys to select it from history instead of typing it each time) |
− | + | Hoping maybe a .pak to change this could be made eventually... | |
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− | + | Another method which did work with INI was here previously (using "ah.significance.enable=0"), but while that also helped with some stuttery anims it also reduced framerate of a bunch of them too, which TargetFPS didn't have any issues with, so seems entering the TargetFPS cvar each time is the best option atm... | |
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