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Topic on User talk:Mrtnptrs

Regarding Uncharted's Crash on startup

3
Summary by Mrtnptrs

Issue has been resolved through Nvidia driver fix

138.199.56.66 (talkcontribs)

I am the individual who posted the fix for the crash on the webpage Nov 5th (6th depending on timezone). I didn't post references because none were required, given that the solution is anecdotal and not officially provided by the developer. Reports on the issue and its solution have only been posted on Steam forums and I haven't found it to be a reliable place to gather feedback from users.

On the other hand, it's not an inconsistent solution and the reason why it works is entirely unrelated to restarts (to be fair, it's almost insulting to suggest so). Turning it back on reintroduces the crashes on startup. Due to the nature of my job I have several machines at the office and ran tests on all of them. The machines with Windows 10 and Pascal cards did not crash. The machines with non-Pascal (AMD 6000 series and Nvidia) cards did not crash regardless of Windows version. Only situation where that specific crash happens is on Windows 11 with a Pascal card and a recent subset of drivers. Any reports that have been posted regarding crashes on startup that aren't solved by hardware-accelerated gpu scheduling are unrelated to this issue and are part of another type of crash.

Mrtnptrs (talkcontribs)

Yeah, you posted one of the workarounds indeed, I made some edits to improve the layout. Sources are also provided when not officially form developers, see PCGW pages of many games, where sources are gathered from Raddit, Steam forum etc. So, it is allowed and also strongly advised to do so. "it's almost insulting to suggest so" Why? The restart workaround weirdly worked for a lot of people, including me. There is one big symptomatic issue here, no one seems to know for sure what causes it and which workaround works and doesn't. Thus that's why we include workarounds with source and mentioning if it always works or not. I'm sure that you COULD be right and that it is Windows 11-Pascal combination only, but the problem is that we're not sure as of now. Could also maybe be the case on Windows 10 (where HAGS is also available, but disabled by default) or maybe also with different GPU series. The problem is thus; we do not know for sure, thus we keep it all under one flag. But it is indeed likely that there are multiple issues with the game causing the exact same problem. The problem is; users cannot find this out, hell, even we can't. So, that's why we keep it all under one flag and report that each workaround does not work for all people as we don't have any guidelines now on advising people which workaround will probably work.

Mrtnptrs (talkcontribs)

Btw, expect that maybe due to the database corruption and the backup being restored, it could be that your and mine recent edits to this piece of the article could disappear within the next 12 hours or so... (depends on how long it takes, see PCGW Discord) Be sure then thus that it is not me removing your edits or something :)