Topic on Talk:Saints Row: The Third Remastered
- (cur prev topic) 09:41, 4 December 2021 . . Jigen123 (talk | contribs) edited a post on "November 24th's path needs to be addressed" . . +10
- (cur prev topic) 09:40, 4 December 2021 . . Jigen123 (talk | contribs) edited a post on "November 24th's path needs to be addressed" . . +6
- (cur prev topic) 09:40, 4 December 2021 . . Jigen123 (talk | contribs) edited a post on "November 24th's path needs to be addressed" . . +58
- (cur prev topic) 09:39, 4 December 2021 . . Jigen123 (talk | contribs) edited a post on "November 24th's path needs to be addressed" . . +36
- (cur prev topic) 09:38, 4 December 2021 . . Jigen123 (talk | contribs) commented on "November 24th's path needs to be addressed" (Damn, i just tested the game and the cutscenes really run at 60 FPS now. This is pretty cool, we never had official support for 60 FPS cu...) . . +213
- (cur prev topic) 00:43, 4 December 2021 . . Aemony (talk | contribs) commented on "November 24th's path needs to be addressed" (Nope, fixed the cutscenes at least: https://www.youtube.com/watch?v=Sc9bO3ACAWk) . . +79
- (cur prev topic) 04:10, 3 December 2021 . . Jigen123 (talk | contribs) commented on "November 24th's path needs to be addressed" (Didn't the patch just add the Payday 2 collaboration mask to the game?) . . +70
- (cur prev topic) 01:02, 3 December 2021 . . 45.4.24.69 (talk) commented on "November 24th's path needs to be addressed" (FPS issues with cutscenes AND gameplay seems to be gone, but wasn't looked into close enough, and there's no patchnotes to tell the detai...) . . +149