Topic on Talk:S.T.A.L.K.E.R.: Shadow of Chernobyl
- (cur prev topic) 01:02, 21 March 2022 . . 80.182.18.194 (talk) commented on "Static lighting is NOT DirectX 8" (Static Lighting: DX9 libraries compliant with DX8.1 hardware (shader model 1.x)) . . +79
- (cur prev topic) 14:35, 17 June 2021 . . Anonymous (talk | contribs) commented on "Static lighting is NOT DirectX 8" (I can confirm DX8 is not used in the STALKER games by using DgVoodoo 2, which, by default, puts a watermark on the screen when a given re...) . . +477
- (cur prev topic) 09:40, 17 June 2021 . . Vlad 54rus (talk | contribs) edited a post on "Static lighting is NOT DirectX 8" . . +4
- (cur prev topic) 09:39, 17 June 2021 . . Vlad 54rus (talk | contribs) commented on "Static lighting is NOT DirectX 8" (I don't know where that came from, but none of the S.T.A.L.K.E.R. games make use of the DirectX 8. 1. Static lighting uses D3D9, as MSI A...) . . +495