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Topic on Talk:Cyberpunk 2077

Azulath (talkcontribs)

Based on Infogram1's INI dump I went ahead and adjusted the cache like so:

[RayTracing/BottomLevelCache]

Budget = 3221225472

EvictAgeLimit = 60

This should increase the cache size from 20MiB to 3GiB. It seemed like the VRAM allocation did increase but I'm not entirely sure. I'm also wondering if different RT settings result in different cache sizes...

Anyway, if additional people could test this, I would be more than thankful.

Deton24 (talkcontribs)

Any performance gain?

Azulath (talkcontribs)

Since CP2077 doesn't have an integrated benchmark it is harder to make any assumptions. I seemed like it allocated more VRAM than before which should not reduce the performance and it seems reasonable that a larger cache shod result in performance gains.

However, it might be some time before I can truly claim anything of that sort and I'm grateful for anyone who is additionally testing it.

Deton24 (talkcontribs)
Azulath (talkcontribs)

Thanks, but this is something different. I'm not changing the memorypoolbudgets.csv file but I'm creating a new one which uses existing ini settings.

103.79.248.90 (talkcontribs)

try GeometryUpdateBufferSizeMB and ScratchBufferSizeMB

Azulath (talkcontribs)

Thanks, I will have a look at those when I find some time :-)