Topic on Talk:Medal of Honor: Allied Assault
This page shows the changes between two versions of a post by Compact in the topic "Changing r_gldriver does not seem to work" on Talk:Medal of Honor: Allied Assault.
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Second fixbox. | Second fixbox. | ||
− | Does this actually work? I tested this on my game(GOG version) and no matter what I do, when I check in game value of r_gldriver, the value is opengl32, not 3dfxgl. The 3dfxgl.dll is provided with GOG version. I do not own Origin version of the game, so I can't test this. But given that the in-game value does not change, I'm suspecting these instructions may not work. | + | Does this actually work? I tested this on my game(GOG version) and no matter what I do, when I check in game value of r_gldriver, the value is opengl32, not 3dfxgl. The 3dfxgl.dll is provided with GOG version. I do not own Origin version of the game, so I can't test this. But given that the in-game value does not change, I'm suspecting these instructions may not work, unless it's enough to fool Origin overlay not to load. |