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Topic on User talk:Faalagorn

It was me, I just forgot to log in ;) The correct switch is -force-d3d12

P.S. In fact, if you want, you can test all the Unity games what switches they accept from this list:

  • -force-d3d11 (Windows only)
  • -force-d3d12 (Windows only)
  • -force-metal
  • -force-glcore
  • -force-glcore32
  • -force-glcore33
  • -force-glcore40
  • -force-glcore41
  • -force-glcore42
  • -force-glcore43
  • -force-glcore44
  • -force-glcore45
  • -force-gles (Windows only)
  • -force-gles30 (Windows only)
  • -force-gles31 (Windows only)
  • -force-gles32 (Windows only)
  • -force-vulkan

Some may not be enabled for Windows and only work on Linux and Mac builds and vice versa. They can get disabled from some game versions too, see Escape from Tarkov for example.

They are all documented on Unity Command line manual, but it seems I can't link to it due to reCaptcha, it might be a good idea to documment them somewhere, probably in Engine:Unity – maybe I'll do it later, but feel free to do it youself if you want!