Topic on Talk:Max Payne 2: The Fall of Max Payne
This page shows the changes between two versions of a post by Thejorro in the topic "120 fps should be a green checkmark" on Talk:Max Payne 2: The Fall of Max Payne.
You can see other versions of this post at its history page.
Line 1: | Line 1: | ||
+ | Game seemingly has native support of 120 fps. | ||
+ | |||
Unlike most games where physics can break over 60 fps in significant and detrimental ways, it seems to have an extremely minor effect in this game. The physics are slightly off but it only amounts to minor visual glitches on occasion and does not impact gameplay. | Unlike most games where physics can break over 60 fps in significant and detrimental ways, it seems to have an extremely minor effect in this game. The physics are slightly off but it only amounts to minor visual glitches on occasion and does not impact gameplay. | ||
Currently the only source for major physics issues is a GitHub issue report that isn't very detailed and could easily be a matter of preference. | Currently the only source for major physics issues is a GitHub issue report that isn't very detailed and could easily be a matter of preference. |