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Topic on Talk:Destroy All Humans!

74.83.202.217 (talkcontribs)

No included FoV options in demo as of 7/25/20, but you can increase with the horizontal / vertical swap mentioned on the Unreal 4 Page.

Engine.ini

[/script/engine.localplayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

74.83.202.217 (talkcontribs)

increasing FoV this way appears to not play nice with render distance. Objects you're not looking directly at will vanish. Cars, people, trees, etc.