No included FoV options in demo as of 7/25/20, but you can increase with the horizontal / vertical swap mentioned on the Unreal 4 Page.
Engine.ini
[/script/engine.localplayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
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No included FoV options in demo as of 7/25/20, but you can increase with the horizontal / vertical swap mentioned on the Unreal 4 Page.
Engine.ini
[/script/engine.localplayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
increasing FoV this way appears to not play nice with render distance. Objects you're not looking directly at will vanish. Cars, people, trees, etc.