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Topic on Talk:Borderlands 3

Fix for very long DX12 shader compile (Claptrap "infinite" dance) ?

3
Michael Z Freeman (talkcontribs)

Can someone test this ?

"Sure.

Open the file "C:\Program Files\Epic Games\UE_4.22\Engine\Config\ConsoleVariables.ini" in any text editor.

Find the line "; r.XGEShaderCompile = 0" and remove the ";" in the beginning of the line to uncomment it.

Then just restart the editor."

Rose (talkcontribs)

Disabling it in Program Files (x86)\Epic Games\Launcher\Engine\Config\ConsoleVariables.ini has no effect on my end.

Michael Z Freeman (talkcontribs)

Yes. Grasping at straws really although my research showed that there have been problems with very long shader compile times with dx12.