Topic on Talk:Grand Theft Auto III

Line 1: Line 1:
 
I've taken liberty of trying to fix Rim's Xbox Version mod and update the mods it relied on (e.g. Widescreen Fix, Project 2DFX, SkyGfx), and also re-packaged this mod in a way that it works with Link2012's Mod Loader plugin so you don't have to replace most core installation files. I can provide a link to my unofficial revised version of the mod here if desired.
 
I've taken liberty of trying to fix Rim's Xbox Version mod and update the mods it relied on (e.g. Widescreen Fix, Project 2DFX, SkyGfx), and also re-packaged this mod in a way that it works with Link2012's Mod Loader plugin so you don't have to replace most core installation files. I can provide a link to my unofficial revised version of the mod here if desired.
 +
 +
Edit: Forgot to mention this also includes fixes from user reports from the GTA Forums, such as fixing one of the overly bright buildings in the Redlight District, fixing Skin & Bones' texture errors, and some map-related fixes.