Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Topic on Glossary talk:Borderless fullscreen windowed

https://www.gamedev.net/topic/678631-screen-tearing-when-using-opengl-on-windows/#entry5291579
https://github.com/mpv-player/mpv/issues/3449#issuecomment-242133489
Wouldn't know about Intel.

There are some window flags/styles that may -nevertheless- avoid this, but it's important to remember.

EDIT: detection may work on a "render vs presentation" thread/window basis