Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Topic on User talk:ThatOneReaper

Doesn't a game's API table refer to the original game engine?

3
Anonymous (talkcontribs)

Correct me if I'm wrong, but doesn't a game's API table refer to the original game engine, not source ports? (I.e. With Euro Truck Simulator 2, it had 64-bit support patched into the original engine, whereas Quake III Arena's original engine never received the ability to use a 64-bit executable, only through source ports of the engine.)

ThatOneReaper (talkcontribs)

The API and Middleware table refers to the latest vanilla version of the game. Source ports are to be only mentioned if they add functionality not present in the original engine (ex. 64-bit support).

Apologies for the massive delay. Completely forgot about this.

Anonymous (talkcontribs)

No problem! Judging from the forums, you've been dealing with other, more important things.