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Topic on Glossary talk:Controller

Did someone call Durazno a Dinput wrapper?
Yes, somebody did.

And for the records I was exactly saying that the page has been a little too much streamlined (Xinput+ description is a bit too verbose though)

PC gaming doesn't need to be elitist either.
What I'm wondering is: how may we handle the implicit reminder that if game is using DirectInput and you have a x360-like controller, you'll need these solutions?

Since it's a problem with every DI game and technically with OS/driver itself, it shouldn't be mentioned everywhere (it's not an issue on the game side). But then you'd have the case of the casual noob which just checks "NFSU2" or "TW3" and just reads those pages (the later of this having the inverse problem with Xinput of course)