Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Topic on Glossary talk:Frame rate (FPS)

Really? I really does not like how this sounds.. I mean: introduced lag, stuttering.. then there are those games where v-sync is ****ed (dead space games, skyrim) and worsen even more the problem.
I think we had already said some words on the matter here

Besides, am I getting older or did high frame rate required 100FPS to be true once?


EDIT: According to this Nvidia Inspector limiting adds as much input lag as v-sync itself (but dropped frames possibly).
This may or may not be isn't the case with RTSS and gedosato (right rendered ahead frames are important too). In other news adaptive v-sync is a flawless tech.
EDIT2: inspector should be deprecated, period