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Topic on User talk:Masked Turk

Icons in the headers

11
Andytizer (talkcontribs)

I've been working on putting more icons into the article pages, and I'd like to put them in the headers (examples are here: http://pcgamingwiki.com/wiki/User:Andytizer/Sandbox#Windowed).

However, this interferes with the anchors and the TOC -

http://pcgamingwiki.com/wiki/User:Andytizer/Sandbox#Windowed

becomes

http://pcgamingwiki.com/wiki/User:Andytizer/Sandbox#.C2.A0_Windowed

Is there a clever way of adding an icon between the ==== Header 4 ==== tags so that the icon appears on the left? I was thinking of using a div with a non-repeating background, but I can't get it to work.

Masked Turk (talkcontribs)

It all looks like it's working to me (looks very nice btw), have you fixed it by now or am I just confused? :)

Andytizer (talkcontribs)
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Andytizer (talkcontribs)

Let me know if you have any more questions- would love to get this sorted out first as I want to start reworking the sample article and other content pages :).

Andytizer (talkcontribs)
Masked Turk (talkcontribs)

(P.S. you can link #references with [[Article#reference]] :)

Hungry eyes (talkcontribs)

Do you not think the Notability section in the intro strays out of our remit a bit? Especially with the genre mention, but also with its sort of wikipedia style of information. Just a thought :P

Andytizer (talkcontribs)

I'm open to suggestion on putting in brief game reception/content info in the introduction - what do you think?

The problem with including game content and reception is that most of it is off-topic and often too long. However, I'm experimenting with a new writing format which uses icons, and reduces each point to one or two sentences.

Regarding genre categories.. this is really tricky- I'd prefer not to put them in at all because of the moderation work involved. I'm also kind of waiting on a implementing of Semantic MediaWiki which will make categorisation somewhat easier to manage.

Hungry eyes (talkcontribs)

The icons are really nice and I think they neaten everything up perfectly. I really don't like having content info in the intro though - that kind of stuff is summarised on the wikipedia page and I think we should retain steering clear of the genres to avoid over complicating things. At the end of the day, anyone who is visiting the page to look for bug fixes will already know what the game is like and its good and bad points, so we should be streamlining the process of finding fixes as much as possible by limiting unnecessary content.

If you decide you really want to put genres in, I think we should stick to a "follow what Wikipedia says" rule of thumb, whereby we stick with the genre(s) quoted in the wikipedia article, and if the game doesn't have a wikipedia article then we don't categorise it. After all, their site moderation and standards are much more advanced than our own, and in this way we can effectively allow wikipedia moderators to ensure that our own articles are correct and informative. However, I do think its unnecessary to the extent that people looking at the page will already be aware of the genre. I guess you could argue categorising by genre would help people find similar games, but is that really what PCGW is about?

I think we could do with clarifying and simplifying our mission statement so that we are always able to refer to it ourselves and can understand where the limits of our remit lie, otherwise we are in danger of becoming a bloated and incoherent service with no clear purpose or direction.

Andytizer (talkcontribs)

Hi, thanks for the input. I think you are right on all these counts, and I was getting a bit carried away thinking of a new article layout. We'll omit any 'content' or 'reception' information from the articles as they are not relevant. I'll try to make a start on a mission statement of some kind, which would guide the direction the site is taking.

I am hoping to complete a new sample article layout today with the new icons and fix box templates. Let me know if you think we need any changes (even as trivial as colours, spacing, etc.) http://pcgamingwiki.com/wiki/User:Andytizer/Sandbox

Hungry eyes (talkcontribs)

The only change I'd make is to perhaps ration the icons a bit more sparingly. Perhaps we could do with defining a specific purpose for each icon on the editing manual?