Toontown Rewritten
From PCGamingWiki, the wiki about fixing PC games
This page is for the fan-run revival. For the original game, see Toontown Online.
| Developers | |
|---|---|
| Toontown Rewritten Team | |
| Engines | |
| Panda3D | |
| Release dates | |
| Windows | September 19, 2014[1] |
| macOS (OS X) | September 19, 2014[1] |
| Linux | January 3, 2015[2] |
| Taxonomy | |
| Monetization | Freeware |
| Microtransactions | None |
| Modes | Multiplayer |
| Pacing | Continuous turn-based, Persistent, Real-time, Relaxed |
| Perspectives | First-person, Third-person, Side view, Top-down view |
| Controls | Direct control |
| Genres | Mini-games, MMORPG |
| Vehicles | Automobile, Track racing |
| Art styles | Cartoon |
| Themes | Fantasy |
| Series | Toontown |
| Toontown | |
|---|---|
| Toontown Online | 2003 |
| Toontown Rewritten (unofficial) | 2014 |
| Toontown: Corporate Clash (unofficial) | 2018 |
| Toontown Realms (unofficial) | 2023 |
Toontown Rewritten is a fan-run revival of Toontown Online developed by the Toontown Rewritten Team.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website |
Monetization
| Type | Notes |
|---|---|
| Freeware | The game is free of charge. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\settings.json[Note 1] |
| macOS (OS X) | $HOME/Library/Application Support/Toontown Rewritten/settings.json |
| Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | [3] | ||
| Multi-monitor | |||
| Ultra-widescreen | Some activities have difficulties at 32:9 resolutions. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | Perspective can be toggled in-game using a key. | ||
| Windowed | |||
| Borderless fullscreen windowed | Added in the Options Update (v2.3.0).[4] | ||
| Anisotropic filtering (AF) | Can go up to 16x AF. | ||
| Anti-aliasing (AA) | Can go up to 8x MSAA. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | The 125 FPS cap was removed in the "Operation: Crash Cashbot Headquarters" update (v2.6.0).[5] Animations render at 60 FPS by default via animation frame interpolation, but can be turned back to original game's 24 FPS by disabling Smooth Animations in the video options. |
||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | Toggled via Options. Adjusts some UI elements to be easier to distinguish. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Touchscreen optimised | By default, multiple GUI elements can be accessed using a touchscreen, but not much else. | |
| Controller | ||
| Controller support | Currently in experimental phase. Introduced in v3.4.0. | |
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers | See the glossary page for potential workarounds. |
|---|
| Generic/other controllers | See the glossary page for potential workarounds. |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M | With default control key binds, the player can use SpeedChat+ while moving their Toon. |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | Speechless game | |
| Closed captions | ||
| Mute on focus lost | Minimizing the game temporarily disables audio. | |
| Royalty free audio | ||
| General MIDI audio | Replaced with pre-recorded Ogg files of the original Toontown Online MIDI soundtrack.[3] |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | ||||
| LAN play | ||||
| Online play | 550 | Co-op Districts are capped at 500 players each, with a secondary cap at 550. |
||
| Asynchronous multiplayer | ||||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | The server is hosted by the developers. | |
| Self-hosting | ||
| Direct IP |
Ports
- No port information; you can edit this page to add it.
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| OpenGL | 1.0 | There are plans to set an OpenGL 3.2 minimum requirement.[10] The estimated timeframe for this change has passed, and no further announcements have been made as of December 2024. |
| Executable | 32-bit | 64-bit | ARM | Notes |
|---|---|---|---|---|
| Windows | Native 64-bit support was introduced in v2.10.3.[6] 32-bit support was dropped in v4.1.6.[7] |
|||
| macOS (OS X) | 32-bit support was discontinued due to the release of macOS Catalina. Apple Silicon support was introduced in v3.8.6.[8] |
|||
| Linux | Launcher is distributed via Flatpak; requires gilbc 2.27, libstdc++ 3.4.2, and X11 support.[9] |
Modifications
Community-made Content Packs
- Customize how a Toontown world looks and sounds with a wide range of content packs to choose from.
- Free to download and use. Download sizes vary.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum[9] | Recommended | |||
| Operating system (OS) | 10 | 11 | ||
| Processor (CPU) | Dual-core | 64-bit Quad-core | ||
| System memory (RAM) | 2 GB | 4 GB | ||
| Storage drive (HDD/SSD) | 500 MB | 1 GB | ||
| Video card (GPU) | 256 MB of VRAM OpenGL 2.1 compatible | 1 GB of VRAM | ||
- A 64-bit operating system is required.
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum[9] | Recommended | |||
| Operating system (OS) | 10.14 | 11.0 | ||
| Processor (CPU) | Dual-core | Apple M1 | ||
| System memory (RAM) | 2 GB | 4 GB | ||
| Storage drive (HDD/SSD) | 500 MB | 1 GB | ||
| Video card (GPU) | 256 MB of VRAM OpenGL 2.1 compatible | 1 GB of VRAM | ||
- A 64-bit operating system is required.
| Linux | ||||
|---|---|---|---|---|
| Minimum[9] | Recommended | |||
| Operating system (OS) | ||||
| Processor (CPU) | Dual-core | 64-bit Quad-core | ||
| System memory (RAM) | 2 GB | 4 GB | ||
| Storage drive (HDD/SSD) | 500 MB | 1 GB | ||
| Video card (GPU) | 256 MB of VRAM OpenGL 2.1 compatible | 1 GB of VRAM | ||
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ 1.0 1.1 ToonFest 2014 | Toontown Rewritten - last accessed on 2024-11-16
- "In case we haven't said it enough -- Toontown Rewritten is opening to the public on September 19th to coincide with the beginning of ToonFest!"
- ↑ Launching the Ludicrous Linux Launcher | Toontown Rewritten - last accessed on 2024-11-16
- "To put it simply: for the first time in history, Toontown is now available on all popular distributions of Linux."
- ↑ 3.0 3.1 A Big Surprise All 'Fa You! | Toontown Rewritten - last accessed on 2024-11-30
- ↑ Introducing the Options Update | Toontown Rewritten - last accessed on 2024-11-30
- ↑ Operation: Crash Cashbot Headquarters Begins TODAY! | Toontown Rewritten - last accessed on 2024-11-30
- ↑ ttr-live-v2.10.3 | Toontown Rewritten - last accessed on 2024-11-16
- "A version of Toontown Rewritten for 64-bit Windows is now available."
- ↑ ttr-live-v4.1.6 | Toontown Rewritten - last accessed on 2025-04-27
- "Running the 32-bit version of Toontown Rewritten on 64-bit Windows is no longer supported. The future is now!"
- ↑ ttr-live-v3.8.6 | Toontown Rewritten - last accessed on 2024-11-16
- "Toontown Rewritten is now a Universal App! Whether you've got an Intel-based Mac or a newer Apple Silicon Mac, you'll get the best Toontown experience."
- ↑ 9.0 9.1 9.2 9.3 Play | Toontown Rewritten - last accessed on 2024-11-16
- ↑ Transitioning to OpenGL 3.2 FAQ | Toontown Rewritten - last accessed on 2024-12-10