Toontown Rewritten
From PCGamingWiki, the wiki about fixing PC games
This page is for the fan-run revival. For the original game, see Toontown Online.
| Developers | |
|---|---|
| Toontown Rewritten Team | |
| Engines | |
| Panda3D | |
| Release dates | |
| Windows | September 19, 2014[1] |
| macOS (OS X) | September 19, 2014[1] |
| Linux | January 3, 2015[2] |
| Taxonomy | |
| Monetization | Freeware |
| Microtransactions | None |
| Modes | Multiplayer |
| Pacing | Continuous turn-based, Persistent, Real-time, Relaxed |
| Perspectives | First-person, Third-person, Side view, Top-down view |
| Controls | Direct control |
| Genres | Mini-games, MMORPG |
| Vehicles | Automobile, Track racing |
| Art styles | Cartoon |
| Themes | Fantasy |
| Series | Toontown |
| Toontown | |
|---|---|
| Toontown Online | 2003 |
| Toontown Rewritten (unofficial) | 2014 |
| Toontown: Corporate Clash (unofficial) | 2018 |
| Toontown Realms (unofficial) | 2023 |
Toontown Rewritten is a fan-run revival of Toontown Online developed by the Toontown Rewritten Team.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website |
Monetization
| Type | Notes |
|---|---|
| Freeware | The game is free of charge. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\settings.json[Note 1] |
| macOS (OS X) | $HOME/Library/Application Support/Toontown Rewritten/settings.json |
| Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | [3] | ||
| Multi-monitor | |||
| Ultra-widescreen | Some activities have difficulties at 32:9 resolutions. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | Perspective can be toggled in-game using a key. | ||
| Windowed | |||
| Borderless fullscreen windowed | Added in the Options Update (v2.3.0).[4] | ||
| Anisotropic filtering (AF) | Can go up to 16x AF. | ||
| Anti-aliasing (AA) | Can go up to 8x MSAA. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | The 125 FPS cap was removed in the "Operation: Crash Cashbot Headquarters" update (v2.6.0).[5] Animations render at 60 FPS by default via animation frame interpolation, but can be turned back to 24 FPS like the original Toontown Online by disabling Smooth Animations in the video options. |
||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | Toggled via Options. Adjusts some UI elements to be easier to distinguish. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Touchscreen optimised | By default, multiple GUI elements can be accessed using a touchscreen, but not much else. | |
| Controller | ||
| Controller support | Currently in experimental phase. Introduced in v3.4.0. | |
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers | See the glossary page for potential workarounds. |
|---|
| Generic/other controllers | See the glossary page for potential workarounds. |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M | With default control key binds, the player can use SpeedChat+ while moving their Toon. |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | Speechless game | |
| Closed captions | ||
| Mute on focus lost | Minimizing the game temporarily disables audio. | |
| Royalty free audio | ||
| General MIDI audio | Replaced with pre-recorded Ogg files of the original Toontown Online MIDI soundtrack.[3] |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | ||||
| LAN play | ||||
| Online play | 550 | Co-op Districts are capped at 500 players each, with a secondary cap at 550. |
||
| Asynchronous multiplayer | ||||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | The server is hosted by the developers. | |
| Self-hosting | ||
| Direct IP |
Ports
- No port information; you can edit this page to add it.
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| OpenGL | 1.0 | There are plans to set an OpenGL 3.2 minimum requirement.[10] The estimated timeframe for this change has passed, and no further announcements have been made as of December 2024. |
| Executable | 32-bit | 64-bit | ARM | Notes |
|---|---|---|---|---|
| Windows | Native 64-bit support was introduced in v2.10.3.[6] 32-bit support was dropped in v4.1.6.[7] |
|||
| macOS (OS X) | 32-bit support was discontinued due to the release of macOS Catalina. Apple Silicon support was introduced in v3.8.6.[8] |
|||
| Linux | Launcher is distributed via Flatpak; requires gilbc 2.27, libstdc++ 3.4.2, and X11 support.[9] |
Modifications
Community-made Content Packs
- Customize how a Toontown world looks and sounds with a wide range of content packs to choose from.
- Free to download and use. Download sizes vary.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum[9] | Recommended | |||
| Operating system (OS) | 10 | 11 | ||
| Processor (CPU) | Dual-core | 64-bit Quad-core | ||
| System memory (RAM) | 2 GB | 4 GB | ||
| Storage drive (HDD/SSD) | 500 MB | 1 GB | ||
| Video card (GPU) | 256 MB of VRAM OpenGL 2.1 compatible | 1 GB of VRAM | ||
- A 64-bit operating system is required.
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum[9] | Recommended | |||
| Operating system (OS) | 10.14 | 11.0 | ||
| Processor (CPU) | Dual-core | Apple M1 | ||
| System memory (RAM) | 2 GB | 4 GB | ||
| Storage drive (HDD/SSD) | 500 MB | 1 GB | ||
| Video card (GPU) | 256 MB of VRAM OpenGL 2.1 compatible | 1 GB of VRAM | ||
- A 64-bit operating system is required.
| Linux | ||||
|---|---|---|---|---|
| Minimum[9] | Recommended | |||
| Operating system (OS) | ||||
| Processor (CPU) | Dual-core | 64-bit Quad-core | ||
| System memory (RAM) | 2 GB | 4 GB | ||
| Storage drive (HDD/SSD) | 500 MB | 1 GB | ||
| Video card (GPU) | 256 MB of VRAM OpenGL 2.1 compatible | 1 GB of VRAM | ||
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ 1.0 1.1 ToonFest 2014 | Toontown Rewritten - last accessed on 2024-11-16
- "In case we haven't said it enough -- Toontown Rewritten is opening to the public on September 19th to coincide with the beginning of ToonFest!"
- ↑ Launching the Ludicrous Linux Launcher | Toontown Rewritten - last accessed on 2024-11-16
- "To put it simply: for the first time in history, Toontown is now available on all popular distributions of Linux."
- ↑ 3.0 3.1 A Big Surprise All 'Fa You! | Toontown Rewritten - last accessed on 2024-11-30
- ↑ Introducing the Options Update | Toontown Rewritten - last accessed on 2024-11-30
- ↑ Operation: Crash Cashbot Headquarters Begins TODAY! | Toontown Rewritten - last accessed on 2024-11-30
- ↑ ttr-live-v2.10.3 | Toontown Rewritten - last accessed on 2024-11-16
- "A version of Toontown Rewritten for 64-bit Windows is now available."
- ↑ ttr-live-v4.1.6 | Toontown Rewritten - last accessed on 2025-04-27
- "Running the 32-bit version of Toontown Rewritten on 64-bit Windows is no longer supported. The future is now!"
- ↑ ttr-live-v3.8.6 | Toontown Rewritten - last accessed on 2024-11-16
- "Toontown Rewritten is now a Universal App! Whether you've got an Intel-based Mac or a newer Apple Silicon Mac, you'll get the best Toontown experience."
- ↑ 9.0 9.1 9.2 9.3 Play | Toontown Rewritten - last accessed on 2024-11-16
- ↑ Transitioning to OpenGL 3.2 FAQ | Toontown Rewritten - last accessed on 2024-12-10