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Toontown Rewritten

From PCGamingWiki, the wiki about fixing PC games
Revision as of 17:48, 2 November 2025 by Mystyle48 (talk | contribs)

This page is for the fan-run revival. For the original game, see Toontown Online.

Toontown Rewritten
Toontown Rewritten cover
Developers
Toontown Rewritten Team
Engines
Panda3D
Release dates
Windows September 19, 2014[1]
macOS (OS X) September 19, 2014[1]
Linux January 3, 2015[2]
Taxonomy
Monetization Freeware
Microtransactions None
Modes Multiplayer
Pacing Continuous turn-based, Persistent, Real-time, Relaxed
Perspectives First-person, Third-person, Side view, Top-down view
Controls Direct control
Genres Mini-games, MMORPG
Vehicles Automobile, Track racing
Art styles Cartoon
Themes Fantasy
Series Toontown
Toontown Rewritten on HowLongToBeat
Toontown Rewritten on IGDB
Toontown Rewritten on Wikipedia
Toontown
Toontown Online 2003
Toontown Rewritten (unofficial) 2014
Toontown: Corporate Clash (unofficial) 2018
Toontown Realms (unofficial) 2023

Toontown Rewritten is a fan-run revival of Toontown Online developed by the Toontown Rewritten Team.

Availability

Source DRM Notes Keys OS
Official website
Always online (requires a constant internet connection to play)
Windows
macOS (OS X)
Linux

Monetization

Type Notes
Freeware The game is free of charge.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings.json[Note 1]
macOS (OS X) $HOME/Library/Application Support/Toontown Rewritten/settings.json
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Video

Graphics feature State WSGF Notes
Widescreen resolution
[3]
Multi-monitor
Ultra-widescreen
Some activities have difficulties at 32:9 resolutions.
4K Ultra HD
Field of view (FOV)
Perspective can be toggled in-game using a key.
Windowed
Borderless fullscreen windowed
Added in the Options Update (v2.3.0).[4]
Anisotropic filtering (AF)
Can go up to 16x AF.
Anti-aliasing (AA)
Can go up to 8x MSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
The 125 FPS cap was removed in the "Operation: Crash Cashbot Headquarters" update (v2.6.0).[5]
Animations render at 60 FPS by default via animation frame interpolation, but can be turned back to 24 FPS like the original Toontown Online by disabling Smooth Animations in the video options.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Toggled via Options. Adjusts some UI elements to be easier to distinguish.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Touchscreen optimised
By default, multiple GUI elements can be accessed using a touchscreen, but not much else.
Controller
Controller support
Currently in experimental phase. Introduced in v3.4.0.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
Simultaneous controller+KB/M
With default control key binds, the player can use SpeedChat+ while moving their Toon.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Speechless game
Closed captions
Mute on focus lost
Minimizing the game temporarily disables audio.
Royalty free audio
General MIDI audio
Replaced with pre-recorded Ogg files of the original Toontown Online MIDI soundtrack.[3]

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
550 Co-op
Districts are capped at 500 players each, with a secondary cap at 550.
Asynchronous multiplayer

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
The server is hosted by the developers.
Self-hosting
Direct IP

Ports

No port information; you can edit this page to add it.
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
OpenGL 1.0 There are plans to set an OpenGL 3.2 minimum requirement.[10] The estimated timeframe for this change has passed, and no further announcements have been made as of December 2024.
Executable 32-bit 64-bitARM Notes
Windows
Native 64-bit support was introduced in v2.10.3.[6]
32-bit support was dropped in v4.1.6.[7]
macOS (OS X)
32-bit support was discontinued due to the release of macOS Catalina.
Apple Silicon support was introduced in v3.8.6.[8]
Linux
Launcher is distributed via Flatpak; requires gilbc 2.27, libstdc++ 3.4.2, and X11 support.[9]

Modifications

Community-made Content Packs

Customize how a Toontown world looks and sounds with a wide range of content packs to choose from.
Free to download and use. Download sizes vary.

System requirements

Windows
Minimum[9]Recommended
Operating system (OS) 10
Processor (CPU) Dual-core
System memory (RAM) 2 GB
Storage drive (HDD/SSD) 500 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.1 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum[9]Recommended
Operating system (OS) 10.14
Processor (CPU) Dual-core
System memory (RAM) 2 GB
Storage drive (HDD/SSD) 500 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.1 compatible
A 64-bit operating system is required.
Linux
Minimum[9]Recommended
Operating system (OS)
Processor (CPU) Dual-core
System memory (RAM) 2 GB
Storage drive (HDD/SSD) 500 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.1 compatible
A 64-bit operating system is required.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 ToonFest 2014 | Toontown Rewritten - last accessed on 2024-11-16
    "In case we haven't said it enough -- Toontown Rewritten is opening to the public on September 19th to coincide with the beginning of ToonFest!"
  2. Launching the Ludicrous Linux Launcher | Toontown Rewritten - last accessed on 2024-11-16
    "To put it simply: for the first time in history, Toontown is now available on all popular distributions of Linux."
  3. 3.0 3.1 A Big Surprise All 'Fa You! | Toontown Rewritten - last accessed on 2024-11-30
  4. Introducing the Options Update | Toontown Rewritten - last accessed on 2024-11-30
  5. Operation: Crash Cashbot Headquarters Begins TODAY! | Toontown Rewritten - last accessed on 2024-11-30
  6. ttr-live-v2.10.3 | Toontown Rewritten - last accessed on 2024-11-16
    "A version of Toontown Rewritten for 64-bit Windows is now available."
  7. ttr-live-v4.1.6 | Toontown Rewritten - last accessed on 2025-04-27
    "Running the 32-bit version of Toontown Rewritten on 64-bit Windows is no longer supported. The future is now!"
  8. ttr-live-v3.8.6 | Toontown Rewritten - last accessed on 2024-11-16
    "Toontown Rewritten is now a Universal App! Whether you've got an Intel-based Mac or a newer Apple Silicon Mac, you'll get the best Toontown experience."
  9. 9.0 9.1 9.2 9.3 Play | Toontown Rewritten - last accessed on 2024-11-16
  10. Transitioning to OpenGL 3.2 FAQ | Toontown Rewritten - last accessed on 2024-12-10