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Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Game also requires running it via a shortcut created in the desktop after installation to run it properly. |
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- This game is not available digitally.
- A free demo version is available from Archive.org.
Version differences
- Special Edition refers to a set of many earlier builds of this game which were released around a year before it was finally sold in retail stores. They contain many differences from this version and were only bundled on some OEM discs. Some textures in retail version are in worse quality than in any Special Edition version (64x64 vs 128x128).
Essential improvements
Patches
- Patches are available here. The
ttsndfix.zip
patch fixes sounds not playing on A3D-compatible sound cards. All of the other patches listed here are not meant to be used with the retail version, but rather Tonic Trouble Special Edition.
Playing on modern operating systems
Use a compatibility patch
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- Install the game using
SETUP.exe included in the game disc.
- Download the this compatibility patch and replace the files in
<path-to-game> to allow the game to run on newer operating systems.
- Launch the configuration tool and configure the game.
- Launch the game using the installed desktop shortcut with the game disc inserted.
Notes
- If there are distorted graphics, set output API to DX12 in the attached dgVoodoo2.
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Play without the shortcut and disc
- Install the compatibility patch before proceeding. See Playing on modern operating systems.
Apply the NO DISC patch
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- Download the NO DISC patch and extract the files to
<path-to-game> .
- Launch the game via
LaunchTonicTrouble.bat .
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Game data
Configuration file(s) location
Save game data location
Video
Input
Advanced Control Options.
- F1 will show game totals, F9 will toggle the HUD, and F4 will show the console. Typing and entering "version" in the console will show the current game version. Also, to save manually, just type
SAVEGAME
in the console.
- Adds full DirectInput controller support for modern XInput-based controllers.
- Restores haptic feedback.
Installing Xidi
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- Works with Xidi library in DInput form, but requires dropping Xidi's
dinput.dll into <path-to-game> .
- Ensure the system is running Windows 10 or 11. Xidi is built to target Windows 10 or 11 and does not support older versions of Windows.
- Ensure the Visual C++ Runtime for Visual Studio 2022 is installed. Xidi is linked against this runtime and will not work without it. If running a 64-bit operating system, install both the x86 and the x64 versions of this runtime, otherwise install just the x86 version.
- Download the latest release of Xidi from here.
- Install one of the forms of Xidi into
<path-to-game> .
- Optionally supply configuration settings to Xidi: config.
- Run the game.
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Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Sound, Music, and Voice. |
Surround sound |
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Using DirectSound3D and A3D 2.0. Both are disabled by default, but can be re-enabled manually. See Restore 3D sound for restoring DirectSound3D and A3D 2.0. |
Subtitles |
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Closed captions |
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Mute on focus lost |
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EAX support |
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The game uses Aureal A3D 2.0 (not EAX).[3] See Restore 3D sound. |
Royalty free audio |
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Restore 3D sound
Restore DirectSound 3D and A3D 2.0 effects[4]
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- Make sure to install the
ttsndfix.zip patch before proceeding. See here for the patch.
- Install Creative Alchemy (for non-Creative cards, see here).
- Add and enable the game in Creative Alchemy. Make sure to copy and paste
dsound.dll generated by Creative Alchemy to <path-to-game>\DLL\ as well, as this will be required later.
- Copy this executable to
<path-to-game>\DLL\ (if the French version is installed, skip this step as this is already included with that version) and WAVa1BVR.dll if it's missing.
- Install A3D Live (After installing, go to
%WINDIR% and delete a3dsplhs.exe to prevent the A3D splash screen from popping up).
- Open
SetupSound3D.exe and say yes when prompted to enable 3D sound. Configure desired settings and select 'Save and Quit'.
- If the game crashes during startup using DSOAL, set Disable A3D, and it will use DirectSound3D instead.
Notes
- Some sounds are distorted when running (here is the patch disabling Doppler effect responsible for it), a lot of voice dialogue cannot be heard for whatever reason and may cause some other issues such as crashes after some time of playing using A3D.
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Castilian. |
Russian |
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Fan translation. |
- Retail version's languages are individually separated by regional releases.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
6 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Modifications
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
166 MHz Intel Pentium processor or compatible MMXTM and non-MMXTMCyrix PR 233 MHz, AMD K6-2 266 MHz
| 233 MMXTMAGPCyrix XXX, AMD K6-2 XXX |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
250 MB | |
Video card (GPU) |
All cards compatible with DX6 tested chipset: VOODOO 1, VOODOO 2 and VOODOO 3 (3DFX), ATI rage pro, Power VR2, Matrox G200 and G100, S3 savage 3D, Intel 740, NVIDIA TNT, Riva 128, Permedia 2 2 MB of VRAM DirectX 6 compatible
| 8 MB of VRAM |
Notes
References