Tom Clancy's Splinter Cell: Pandora Tomorrow
Developers | |
---|---|
Ubisoft Shanghai | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 23, 2004 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- Shadows, water and torchlight may not render correctly on modern PCs (see Issues fixed).
- Online multiplayer is no longer functional.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- Later re-released in the Ultimate Splinter Cell Collection. This version is DRM-free.
- Not available digitally.
Essential improvements
Patches
- Latest patch is automatically downloaded by SC:PT Updater Launcher, or standalone patches can be downloaded directly here.
dgVoodoo 2
- Fixes various rendering issues on modern PCs and can be used to force anti-aliasing, anisotropic filtering, vsync and higher resolutions in both single player and multiplayer game.
HD Textures from the PS3 version
Instructions[3] |
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Notes
Moreover, some textures present transparency problems when applied directly in the pc version, an example would be the train lights that leak through the grids on the second mission at the beginning, in this case the grids do not let the light pass correctly and have a black texture where it should be invisible. |
Skip intro videos
Instructions[3] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\offline\system[Note 2] <path-to-game>\online\system[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\offline\Save[Note 2] |
Video settings
Widescreen resolution
Use ThirteenAG's Widescreen Fix[3] |
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Notes
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Field of view (FOV)
Edit SplinterCell2User.ini[4] |
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Notes
|
Windowed
Edit SplinterCell2.ini[citation needed] |
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Anti-aliasing (AA)
Modify driver profile[citation needed] |
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Notes
|
Force MSAA using dgVoodoo 2[3] |
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Notes
|
Force SMAA using ReShade[3] |
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Notes
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Vertical sync (Vsync)
Edit SplinterCell2.ini[citation needed] |
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Input settings
Mouse acceleration
- Mouse acceleration is present whenever you equip/shoulder your weapon, as well as during aiming.
Edit ESetting.ini[3] |
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Controller support
- This fix makes XInput controllers somewhat compatible (menus can be navigated without a mouse, however cutscenes can't be skipped with a controller).
Go to <path-to-game>\offline\system |
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Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Hungarian | Only Retail. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Rendering issues on modern PCs
- Shadows and spotlights do not render on modern GPUs, rendering some areas of the game extremely difficult to complete (this issue is still present in the Ultimate Splinter Cell Collection release).
- Sea and water may flicker in some maps.
- Torchlight doesn't work in multiplayer.
Use dgVoodoo 2[3] |
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Notes
|
Experimental fix[citation needed] |
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Enabling EAX Advanced HD
- Users may be unable to enable EAX Advanced HD in the in-game audio options, as the selection is greyed out.
Use Creative ALchemy[citation needed] |
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Notes
|
Use DSOAL |
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Issues unresolved
Cutscenes crashing
- Cutscenes at any random point will crash with a "General protection fault!" error
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound3D |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE, ME, 2000, XP | XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon |
Intel Pentium 4 1.8 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | 2.5 GB |
Video card (GPU) | ATI Radeon 8500 Nvidia GeForce 3 64 MB of VRAM DirectX 8.1 compatible | ATI Radeon 9800 Nvidia GeForce FX 128 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Verified by User:Antrad on February 27, 2018
- ↑ Splinter Cell: Pandora Tomorrow | WSGF