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Tom Clancy's Splinter Cell: Pandora Tomorrow

From PCGamingWiki, the wiki about fixing PC games
Tom Clancy's Splinter Cell: Pandora Tomorrow
Tom Clancy's Splinter Cell: Pandora Tomorrow cover
Developers
Ubisoft Shanghai
Ubisoft Annecy
Publishers
Ubisoft
Engines
Unreal Engine 2
Release dates
Windows March 23, 2004
Reception
Metacritic 87
IGDB 78
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person, First-person
Controls Direct control
Genres Action, Stealth
Art styles Realistic
Themes Contemporary, Europe, Middle East, North America
Series Splinter Cell
Tom Clancy's Splinter Cell: Pandora Tomorrow on HowLongToBeat
Tom Clancy's Splinter Cell: Pandora Tomorrow on IGDB
Tom Clancy's Splinter Cell: Pandora Tomorrow on MobyGames
Tom Clancy's Splinter Cell: Pandora Tomorrow on Wikipedia
Splinter Cell
Subseries of Tom Clancy
Splinter Cell 2003
Splinter Cell: Pandora Tomorrow 2004
Splinter Cell: Chaos Theory 2005
Splinter Cell: Double Agent 2006
Splinter Cell: Conviction 2010
Splinter Cell: Blacklist 2013

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Key points

Shadows, water and torchlight may not render correctly on modern PCs. See Issues fixed.
Online multiplayer is no longer functional.
Doesn't contain the Depth of Field and Rain effects from the Xbox version.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc v3 DRM[Note 1]
Windows
Retail
DRM-free
Splinter Cell Ultimate Edition
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
Not available digitally.
A faithful and higher quality icon is available on SteamGridDB.

Essential improvements

Patches

Latest patch is automatically downloaded by SC:PT Updater Launcher, or standalone patches can be downloaded directly here. All patches are available from ubisoft here (if you get a "403 Forbidden" error, simply try again).

Skip intro videos

Instructions[3]
  • Go to the game directory, and run pandora_tomorrow.exe to directly access the main menu.
  • To start single-player mode, go to <path-to-game>\offline\system\, and run SplinterCell2.exe.
  • To start multiplayer mode, go to <path-to-game>\online\system\, and run SplinterCell.exe or shadowstrike_static_retail.exe.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\offline\system[Note 2]
<path-to-game>\online\system[Note 2]

Save game data location

System Location
Windows <path-to-game>\offline\Save[Note 2]

Video

Video options menu.
Video options menu.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution
Multi-monitor
See Widescreen resolution
Ultra-widescreen
See Widescreen resolution. Works with any resolution as long as it is a native resolution of the monitor, including 32:9 aspect ratios.
4K Ultra HD
See Widescreen resolution. Does not work with DSR. 4k has to be the native resolution of the tv or monitor for it to work with the hack.
Field of view (FOV)
See Field of view (FOV)
Windowed
See Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See Vertical sync (Vsync)
60 FPS
120+ FPS
Capped at 200 FPS. Above 60 FPS, some physics of "softbody" materials like curtains are broken. If it exceeds 140 FPS, pathfinding is broken.[4]
High dynamic range display (HDR)

Widescreen resolution

Use ThirteenAG's Widescreen Fix[3]
  1. Download the ZIP file here.
  2. Copy the offline folder to <path-to-game>.

Notes

FOV is automatically adjusted according to the resolution.
Removes stretched HUD and moves HUD elements to the edge of the screen.
When running the game, a prompt message may request to download dgVoodoo 2 for fixing some rendering issues.

Field of view (FOV)

Edit SplinterCell2User.ini[5]
  1. Go to the configuration files location.
  2. Open SplinterCell2User.ini.
  3. Find [Engine.PlayerController] section.
  4. Adjust the following values (91.3154482287 is advised for 16:9 displays and 85.2812718522 for 16:10 ones):
    DesiredFOV=75.0
    DefaultFOV=75.0
  5. Save the changes.

Notes

Use either this or ThirteenAG's Widescreen Fix or the FOV will be too wide.
Custom FOV and Hor+ work only if applied before creating a new profile.

Windowed

Edit SplinterCell2.ini[citation needed]
  1. Go to the configuration files location.
  2. Open SplinterCell2.ini.
  3. Find StartupFullscreen=True and change it to StartupFullscreen=False.
  4. Save the changes.

Anti-aliasing (AA)

Modify driver profile[citation needed]
  1. Download and run Nvidia Profile Inspector.
  2. Search and select the game profile.
  3. Set Antialiasing compatibility to 0x08000040.
  4. Set Antialiasing - Behavior Flags to None.
  5. Set Antialiasing - Mode to Override.
  6. Set Antialiasing - Setting to 8x Multisampling or the desired value.
  7. Set Antialiasing - Transparency Supersampling to 8x Sparse Grid Supersampling (optional).
  8. Click Apply changes.

Notes

This works only for Nvidia GPUs.
Force MSAA using dgVoodoo 2[3]
  1. Install dgVoodoo 2.
  2. Open dgVoodooCpl.exe and click on the DirectX tab.
  3. Set Antialiasing(MSAA) to 2x, 4x or 8x.

Notes

When using ThirteenAG's Widescreen Fix the included <path-to-game>\offline\system\dgVoodoo.conf file overrides the global dgVoodoo 2 settings. Delete/rename that file to use the global settings or edit it directly when using dgVoodooCpl.exe.
Water will be rendered incorrectly in two places in Komodo Shipyard level.
Force SMAA using ReShade[3]
  1. Read the instructions below to properly setup dgVoodoo 2 for this game.
  2. Download the latest version of ReShade and run the Reshade Setup program.
  3. Click Select game, then select SplinterCell2.exe found in <path-to-game>\offline\system\.
  4. Select Direct3D 10+ as the rendering API.
  5. Allow to download shaders/effects and choose either all of them or just SMAA.
  6. Run the game, press Shift+F2 to enter the configuration menu and follow the tutorial to create new profile and activate SMAA.
  7. In the Settings tab, under Usage Mode select Performance Mode.
  8. Click X in top right to exit the configuration menu.

Notes

If downloading shader archive fails, download the archive manually and extract it to <path-to-game>\offline\system\. Then in game in ReShade settings add \reshade-shaders-master\Shaders to end of the Effect Search Paths and \reshade-shaders-master\Textures to the end of Texture Search Paths field. Restart the game and continue from Step 6.
No water rendering issues.
Using the Night Vision Goggles causes a huge performance loss because ReShade tries to anti-alias the grain effect.

Vertical sync (Vsync)

Edit SplinterCell2.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open SplinterCell2.ini.
  3. Find the [D3DDrv.D3DRenderDevice] section.
  4. At the bottom of the section, after OverrideOptimalRefreshRate=False, add a line:
    • UseVsync=True
  5. Save the changes.

Input

Control options menu.
Control options menu.

Mouse acceleration

Mouse acceleration is present whenever you equip/shoulder your weapon, as well as during aiming.
Edit ESetting.ini[3]
  1. Go to <path-to-game>\offline\system\.
  2. Open ESetting.ini.
  3. Find all useAimTuning= lines, then edit their values from v=1 to v=0 and save the changes.
  4. When running them game, make sure to create a new save (loading a previous save doesn't register the change).

Controller support

This fix makes XInput controllers somewhat compatible (menus can be navigated without a mouse, however cutscenes can't be skipped with a controller).
Disables the mouse to control the in-game camera.
Instructions
  1. Go to <path-to-game>\offline\system and open Spintercell2.ini.
  2. Find UseJoystick=False and change it to UseJoystick=True.
  3. Download this fix and copy the contents to <path-to-game>\offline\system.

Xbox Controller support

Keyboard is required to skip cutscenes and start missions.
Disables the mouse to control the in-game camera.
Instructions
  1. Download this Zip file.
  2. Copy the contents to <path-to-game>\offline\system.
  3. Open Spintercell2.ini with a text editor.
  4. Find UseJoystick=False and change it to UseJoystick=True.
  5. To remap controls:
  • Open Spintercell2.ini, then scroll down to joy 1-10 and remap controls as you wish.

Notes

Read this guide on Steam for any help.

Audio

Sound options menu.
Sound options menu.

Audio feature State Notes
Separate volume controls
Voice, music, ambient and SFX.
Surround sound
Up to 7.1[6]
Subtitles
Only in-game subtitles for the OPSAT dialogue, not available in cutscenes, except for Polish version, which also adds subtitles to every dialogue in-game.
Closed captions
Mute on focus lost
EAX support
EAX 3.0[7]
Royalty free audio
May require DirectSound3D restoration software to restore proper audio functionality on Vista and later.

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Hungarian
Italian
Polish
Retail only. Patch for other releases here.
Brazilian Portuguese
Fan translation, download.
Spanish

Network

Multiplayer types

Type Native Notes
LAN play
Online play
The official multiplayer service was shut down.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Only available as an option on Ubi.com service.

VR support

3D modes State Notes
vorpX
G3D
User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution.
Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum.

Issues unresolved

Bottom Tooltip Erratic Movement

Bottom Tooltip Erratic Movement Example. Click to see it in action.
Bottom Tooltip Erratic Movement Example. Click to see it in action.
The bottom tooltip seems a bit broken in some versions of the game, as it sometimes does not move down or moves back and forth in a non-smooth manner; sometimes not positioning properly. Discussion and more info here.

Issues fixed

Rendering issues on modern PCs

Due to relying on now-obsolete functionality in Nvidia GPUs, the default "buffer" shadows are broken on modern hardware.
This impacts gameplay as many light sources such as searchlights become invisible but can still trigger alarms.
Sea and water may flicker in some maps.
Torchlight doesn't work in multiplayer.

Use dgVoodoo2

Use dgVoodoo2[3]
  1. Download dgVoodoo2 from the official website.
  2. Extract the contents to the folder of your choice.
  3. Open dgVoodooCpl.exe and click the DirectX tab.
  4. Under Videocard select GeForce 4 Ti 4800 from the drop-down menu.
  5. Select 256 MB from the VRAM drop-down menu.
  6. Click Apply and OK at the bottom of the dgVoodoo 2 application window.
  7. Copy D3D8.dll file from dgVoodoo2\MS\ folder to <path-to-game>\system folder.

Notes

Requires dgVoodoo2 2.53 or later (included in the newest version of ThirteenAG's Widescreen Fix).
Use experimental fix[citation needed]
  1. Download the experimental fix.
  2. Copy d3d8.dll to <path-to-game>\offline\system.

Crashes during cutscenes

Crashes may occur at any random point by returning a "General protection fault!" error.
Use a newer version of binkw32.dll
  1. Download the DLL file.
  2. Copy binkw32.dll to <path-to-game>\offline\system.

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio DirectSound3D
Cutscenes Bink Video
Anti-cheat PunkBuster

HD Textures from the PS3 version

Instructions[3]
  1. Download the archive here.
  2. Copy the offline folder to the game directory and overwrite when prompted.

Notes

Although in high resolution, HD textures often look bland (e.g. wood).
The HUDPC.utx file contains a completely different hud from the original. Ads have been removed.
Certain textures have transparency problems when applied to the PC version.
For example, the train lights that leak through the grids at the beginning of the second mission.
In this case, the grates do not let light through properly and have a black texture where it should be invisible.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE, ME, 2000
Processor (CPU) Intel Pentium III 1.0 GHz
AMD Athlon
System memory (RAM) 128 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
64 MB of VRAM
DirectX 8.1 compatible


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References