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Difference between revisions of "Tom Clancy's Splinter Cell: Chaos Theory"

From PCGamingWiki, the wiki about fixing PC games
(→‎Patches: added link for all patches)
(48 intermediate revisions by 26 users not shown)
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|March 21, 2005}}
 
{{Infobox game/row/date|Windows|March 21, 2005}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|tom-clancys-splinter-cell-chaos-theory|92}}
 +
{{Infobox game/row/reception|IGDB|tom-clancy-s-splinter-cell-chaos-theory|78}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person, First-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Action, Stealth}}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary, Asia, North America}}
 +
{{Infobox game/row/taxonomy/series            | Splinter Cell}}
 
|steam appid  = 13570
 
|steam appid  = 13570
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 10461
 
|strategywiki = Tom Clancy's Splinter Cell: Chaos Theory
 
|strategywiki = Tom Clancy's Splinter Cell: Chaos Theory
 +
|mobygames    = tom-clancys-splinter-cell-chaos-theory
 
|wikipedia    = Tom Clancy's Splinter Cell: Chaos Theory
 
|wikipedia    = Tom Clancy's Splinter Cell: Chaos Theory
 
|winehq      = 5569
 
|winehq      = 5569
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Splinter Cell}}
 
  
 
'''Key points'''
 
'''Key points'''
 +
{{++}} Based on the Xbox version which had superior graphics compared to the PlayStation 2 and GameCube versions.
 
{{--}} Retail copies often come bundled with StarForce 3.0 DRM which is incompatible with Windows Vista or higher.
 
{{--}} Retail copies often come bundled with StarForce 3.0 DRM which is incompatible with Windows Vista or higher.
 
{{--}} The official multiplayer service is no longer available.<ref>[https://www.playstationtrophies.org/forum/general-games-discussion/243559-ubisoft-discontinued-online-multiplayer-server-list.html Discontinued Online Multiplayer Server List - Ubisoft Support]</ref>
 
{{--}} The official multiplayer service is no longer available.<ref>[https://www.playstationtrophies.org/forum/general-games-discussion/243559-ubisoft-discontinued-online-multiplayer-server-list.html Discontinued Online Multiplayer Server List - Ubisoft Support]</ref>
{{--}} Multiplayer's versus mode is capped at 32 frames per second, while co-op is capped at 34.4.
+
{{--}} Multiplayer's versus mode is capped at 32 frames per second, while co-op is capped at 34.4 frames per second.
 
{{ii}} A small number of players still roam the multiplayer community on a daily basis.
 
{{ii}} A small number of players still roam the multiplayer community on a daily basis.
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [http://www.ubi.com/US/Games/Info.aspx?pId=1084 Ubisoft game page]
 
{{mm}} [http://www.ubi.com/US/Games/Info.aspx?pId=1084 Ubisoft game page]
{{mm}} [http://forums.ubi.com/forumdisplay.php/163-Splinter-Cell-Legacy-PC Official Forum]
+
{{mm}} [https://forums.ubisoft.com/forumdisplay.php/163-Splinter-Cell-Legacy-PC Official Forum]
 
{{mm}} [http://splintercell.wikia.com/wiki/Splinter_Cell_Wiki Splinter Cell Wiki]
 
{{mm}} [http://splintercell.wikia.com/wiki/Splinter_Cell_Wiki Splinter Cell Wiki]
 
{{mm}} [https://steamcommunity.com/app/13570/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/13570/discussions/ Steam Community Discussions]
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc | {{DRM|StarForce|3.4.77.02}}. | | Windows }}
+
{{Availability/row| Retail | | disc, key | {{DRM|StarForce|3.4.77.02}}. | | Windows }}
{{Availability/row| Amazon | B0034KYBWQ | unknown | | | Windows }}
+
{{Availability/row| Epic Games Store | splinter-cell-chaos-theory | unknown | | | Windows }}
 +
{{Availability/row| GamersGate | tom-clancys-splinter-cell-chaos-theory | Uplay | | | Windows }}
 +
{{Availability/row| Gamesplanet | 1959-1 | Uplay |  |  | Windows }}
 
{{Availability/row| GMG | tom-clancys-splinter-cell-chaos-theory | Uplay |  |  | Windows }}
 
{{Availability/row| GMG | tom-clancys-splinter-cell-chaos-theory | Uplay |  |  | Windows }}
 +
{{Availability/row| Humble | tom-clancys-splinter-cell-chaos-theory | Uplay |  |  | Windows }}
 
{{Availability/row| Steam | 13570 | Steam | | | Windows }}
 
{{Availability/row| Steam | 13570 | Steam | | | Windows }}
{{Availability/row| Uplay | 56c4948a88a7e300458b482a | Uplay | Can be launched without Uplay running in background after downloading. |  | Windows }}
+
{{Availability/row| Uplay | 56c4948a88a7e300458b482a | Uplay | Included with {{Store feature|Uplay+}}. |  | Windows }}
{{Availability/row| Humble store| tom-clancys-splinter-cell-chaos-theory | Uplay | | | Windows }}
+
{{Availability/row| Amazon | B0034KYBWQ | DRM-free | | | Windows | unavailable }}
 
}}
 
}}
  
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===Patches===
 
===Patches===
{{ii}} Latest patch 1.05 is [https://community.pcgamingwiki.com/files/file/1109-tom-clancys-splinter-cell-chaos-theory-patch/ here]. The Steam version is already patched.
+
{{ii}} Latest patch 1.05 is [https://community.pcgamingwiki.com/files/file/1109-tom-clancys-splinter-cell-chaos-theory-patch/ here]. All patches are available from ubisoft [http://patches.ubi.com/splinter_cell_chaos_theory/ here] (if you get a "403 Forbidden" message, simply try again).
 +
{{ii}} The Steam version is already patched.
  
 
===Glitched levels of the retail version===
 
===Glitched levels of the retail version===
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===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Instructions|ref=<ref name="refcheck Antrad">{{refcheck|user=Antrad|date=March 2, 2019}}</ref>|fix=
+
{{Fixbox|description=Use the <code>-nointro</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref name="refcheck Antrad">{{refcheck|user=Antrad|date=March 2, 2019}}</ref>|fix=
*Use <code>-nointro</code> [[Glossary:Command line arguments|command line argument]].
+
}}
*Or delete the following files from <code>{{P|game}}\Data\Videos</code>:
+
{{Fixbox|description=Delete/rename video files|ref=<ref name="refcheck Antrad"/>|fix=
**<code>ESRB.bik, introteaser_PC.bik, logos_PC.bik</code>.
+
# Go to <code>{{P|game}}\Data\Videos\</code>.
 +
# Delete or rename <code>ESRB.bik</code>, <code>introteaser_PC.bik</code>, and <code>logos_PC.bik</code>.
 
}}
 
}}
  
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                =
|origin notes         =  
+
|discord notes          =
|steam cloud           = false
+
|epic games store      = unknown
|steam cloud notes     =  
+
|epic games store notes =
|uplay                 = unknown
+
|gog galaxy            =
|uplay notes           =  
+
|gog galaxy notes      =
 +
|origin                 =  
 +
|origin notes           =  
 +
|steam cloud           = false
 +
|steam cloud notes     =  
 +
|uplay                 = unknown
 +
|uplay notes           =
 +
|xbox cloud            =
 +
|xbox cloud notes      =  
 
}}
 
}}
  
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{{Image|Splinter Cell Chaos Theory Versus Video.png|In-game video settings (for Versus Mode).}}
 
{{Image|Splinter Cell Chaos Theory Versus Video.png|In-game video settings (for Versus Mode).}}
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/splinter-cell-chaos-theory
+
|wsgf link                  = https://www.wsgf.org/dr/splinter-cell-chaos-theory
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
Line 106: Line 133:
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]]
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]]
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Use [https://github.com/ThirteenAG/d3d9-wrapper/releases d3d9-wrapper].
+
|windowed notes            = See [[#Widescreen resolution|Widescreen resolution]].
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Requires widescreen fix, see [[#Widescreen resolution|Widescreen resolution]].
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          = Up to 16 samples.
 
|anisotropic notes          = Up to 16 samples.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Shader Model 3.0 and antialiasing cannot be used together. To use both, force AA through Nvidia Inspector with this AA compatibility flag: 0x80000000, or use [http://mrhaandi.blogspot.com/p/injectsmaa.html injectSMAA].
+
|antialiasing notes        = Shader Model 3.0 with HDR rendering and antialiasing cannot be used together. To use both, force AA through Nvidia Profile Inspector with this AA compatibility flag: <code>0x080100C5</code> (example AA settings: Behavior-None, Mode-Override, Setting-4x), or use [http://mrhaandi.blogspot.com/p/injectsmaa.html injectSMAA] (if not using widescreen fix as this is also based on d3d9.dll).
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Use [https://thirteenag.github.io/wfp#scct Splinter Cell Chaos Theory Widescreen Fix]|ref={{cn|date=October 2016}}|fix=
+
{{ii}} See also [[#Shadows become more broken the wider the screen resolution|Shadows become more broken the wider the screen resolution]].
 +
{{Fixbox|description=Use [https://thirteenag.github.io/wfp#scct Splinter Cell Chaos Theory Widescreen Fix]|ref=<ref name="Sui">{{Refcheck|user=Suicide machine|date=2020-09-06}}</ref>|fix=
 +
# [https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/scct Download widescreen fix] and extract it.
 +
# Move its files to {{file|{{p|game}}\System}}.
 +
# To enable windowed mode {{file|d3d9.ini}} and set {{code|ForceWindowedMode}} to {{code|1}}.
 +
 
 +
'''Notes:'''
 
{{++}} Automatically adjusts resolution and FOV, fixes HUD position and stretching.
 
{{++}} Automatically adjusts resolution and FOV, fixes HUD position and stretching.
 
{{++}} Works with downsampling or Nvidia DSR - manually change the resolution in the supplied configuration file.
 
{{++}} Works with downsampling or Nvidia DSR - manually change the resolution in the supplied configuration file.
 +
{{++}} Widescreen fix contains an additional fix for Alt+Tabbing, which helps with restoring game's window after it's minimised.
 
}}
 
}}
 
{{Fixbox|description=Widescreen - Singleplayer|ref={{cn|date=October 2016}}|fix=
 
{{Fixbox|description=Widescreen - Singleplayer|ref={{cn|date=October 2016}}|fix=
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# Go to the [[#Game data|configuration files location]].
 
# Go to the [[#Game data|configuration files location]].
 
# Open {{file|SplinterCell3User.ini}}.
 
# Open {{file|SplinterCell3User.ini}}.
# Adjust the following values (91.31 is advised for 16:9 displays and 85.28 for 16:10 ones):
+
# Adjust the following values (<code>91.31</code> is advised for 16:9 displays, and <code>85.28</code> for 16:10 ones):
 
#: <code>DesiredFOV=75.0</code>
 
#: <code>DesiredFOV=75.0</code>
 
#: <code>DefaultFOV=75.0</code>
 
#: <code>DefaultFOV=75.0</code>
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|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = false
+
|controller sensitivity    = hackable
|controller sensitivity notes= Camera rotation sensitivity cannot be changed (See [[Controller#Keyboard to controller input|Keyboard to controller input]] to map right analog stick to mouse movement).
+
|controller sensitivity notes= Camera sensitivity can be adjusted via the m_yawSpeed and m_pitchSpeed options in SplinterCell3Settings.ini located in the system folder. Mouse sensitivity set in game also affects the speed of the camera, but only for when a weapon is equipped.
 
|invert controller y-axis  = hackable
 
|invert controller y-axis  = hackable
 
|invert controller y-axis notes= Possible with XInput controllers using SCFix.
 
|invert controller y-axis notes= Possible with XInput controllers using SCFix.
Line 254: Line 288:
 
# Use [https://steamcommunity.com/app/13570/discussions/0/1743355067097513248/ SCFix] to add XInput support.
 
# Use [https://steamcommunity.com/app/13570/discussions/0/1743355067097513248/ SCFix] to add XInput support.
 
# Make sure to reset all joystick settings using  Settings->Controls->Joystick->Default (even if you have not previously changed them).
 
# Make sure to reset all joystick settings using  Settings->Controls->Joystick->Default (even if you have not previously changed them).
 +
# Note: default config uses inverted y-axis. Set <code>invert_camera_vertical=no</code> in <code>scfix.ini</code> for non-inverted camera.
 
}}
 
}}
  
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|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Up to 7.0 with [[Glossary:Sound_card#DirectSound_hardware_path|DirectSound3D restoration software.]]
|subtitles                = false
+
|subtitles                = limited
|subtitles notes          =  
+
|subtitles notes          = Only in-game subtitles, not available in cutscenes.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
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|eax support notes        = EAX 2, EAX 3.<ref>[http://www.3dvelocity.com/reviews/scct/chaos_2.htm Splinter Cell: Chaos Theory Review - 3DVelocity.com]</ref>
 
|eax support notes        = EAX 2, EAX 3.<ref>[http://www.3dvelocity.com/reviews/scct/chaos_2.htm Splinter Cell: Chaos Theory Review - 3DVelocity.com]</ref>
 
}}
 
}}
 +
{{ii}}[[DSOAL]] requires ''boost=-6'' set in ''alsoft.ini'' to match hardware reverb levels.<ref>[https://www.youtube.com/watch?v=qFJT9o3bHHg  Splinter Cell: Chaos Theory w/ EAX & 3D spatial sound 🎧 (OpenAL Soft HRTF audio)]</ref>
  
 
{{L10n|content=
 
{{L10n|content=
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  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = true
  |notes    =  
+
  |notes    = Only in-game subtitles, not available in cutscenes.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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{{L10n/switch
 
{{L10n/switch
 
  |language  = Hungarian
 
  |language  = Hungarian
  |interface = true
+
  |interface = hackable
 
  |audio    = false
 
  |audio    = false
  |subtitles = false
+
  |subtitles = hackable
 
  |notes    = [https://magyaritasok.hu/magyaritasok/tom-clancys-splinter-cell-chaos-theory/1390 Fan translation].
 
  |notes    = [https://magyaritasok.hu/magyaritasok/tom-clancys-splinter-cell-chaos-theory/1390 Fan translation].
 
  |fan      = true
 
  |fan      = true
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  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = true
  |notes    =  
+
  |notes    = Retail only. For digital version use [https://yadi.sk/d/LBZdGmuS3M8pKZ this]
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = true
 
  |notes    = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=372410666 here].
 
  |notes    = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=372410666 here].
 
  |fan      =  
 
  |fan      =  
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  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 
}}
 
}}
  
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===30 FPS lock/limit===
 
===30 FPS lock/limit===
 
{{ii}} Netcode only supports a maximum of 30 frames per second for proper sync between players in multiplayer. Bypassing this limit results in things such as co-op actions not executing properly.
 
{{ii}} Netcode only supports a maximum of 30 frames per second for proper sync between players in multiplayer. Bypassing this limit results in things such as co-op actions not executing properly.
{{ii}} A fan made program can be used to unlock the framerate in multiplayer: http://steamcommunity.com/sharedfiles/filedetails/?id=265715221
+
{{ii}} A fan made program can be used to unlock the framerate in multiplayer: https://steamcommunity.com/sharedfiles/filedetails/?id=265715221
  
 
===Disconnect at random intervals during co-op campaign===
 
===Disconnect at random intervals during co-op campaign===
{{ii}} There is an issue for some users happening at random after a couple of minutes where the game disconnects both players while playing the co-op campaign. The issue can be encountered 100% during the training mission while hacking the first laptop the players come across. In subsequent missions it seems to happen randomly after some time. No real fixes have been reported that work for everyone. For some completely uninstalling NOD32 solved the problem.<ref>[http://forums.ubi.com/showthread.php/509631-Freeze-and-disconnect-in-Co-op-Forums Uninstall NOD32 source]</ref>{{cn|reason=Old source, needs something more recent (antivirus compatibility can change over time).|date=January 2016}}
+
{{ii}} There is an issue for some users happening at random after a couple of minutes where the game disconnects both players while playing the co-op campaign. The issue can be encountered 100% during the training mission while hacking the first laptop the players come across. In subsequent missions it seems to happen randomly after some time. No real fixes have been reported that work for everyone. For some completely uninstalling NOD32 solved the problem.<ref>[https://forums.ubisoft.com/showthread.php/509631-Freeze-and-disconnect-in-Co-op-Forums Uninstall NOD32 source]</ref>{{cn|reason=Old source, needs something more recent (antivirus compatibility can change over time).|date=January 2016}}
  
 
==Issues fixed==
 
==Issues fixed==
 +
===Game crashes when trying to start new mission / change settings===
 +
{{Fixbox|description=Disable any software that hooks into graphic's API (most notably OBS and Dxtory)|ref=<ref name="Sui" />|fix=
 +
{{ii}} To capture the game with OBS, force [[#Windowed|Windowed]] mode and capture the game using '''Window Capture''' instead of '''Game Capture'''.
 +
}}
 +
 
===Missing torchlight/flashlight in ''Versus'' mode===
 
===Missing torchlight/flashlight in ''Versus'' mode===
 
{{ii}} ''Versus'' mode has problems rendering certain lighting effects on modern machines. This problem makes it very difficult to play properly. Certain shadows may not render and mercenarie's flashlights don't work, severely impairing gameplay. Follow one of the solutions below to fix these issues.
 
{{ii}} ''Versus'' mode has problems rendering certain lighting effects on modern machines. This problem makes it very difficult to play properly. Certain shadows may not render and mercenarie's flashlights don't work, severely impairing gameplay. Follow one of the solutions below to fix these issues.
Line 427: Line 512:
 
{{Fixbox|description=Use different shader model|fix=
 
{{Fixbox|description=Use different shader model|fix=
 
# Select another shader model by using the in-game display settings menu.<ref name="steamcommunity.com">[https://steamcommunity.com/app/13570/discussions/0/1620599015912608846/]</ref><ref>https://steamcommunity.com/app/13570/discussions/0/1620599015912608846/</ref>
 
# Select another shader model by using the in-game display settings menu.<ref name="steamcommunity.com">[https://steamcommunity.com/app/13570/discussions/0/1620599015912608846/]</ref><ref>https://steamcommunity.com/app/13570/discussions/0/1620599015912608846/</ref>
 +
}}
 +
 +
{{Fixbox|description=Disable High dynamic range (HDR)|fix=
 +
# Disable [[High dynamic range (HDR)|High dynamic range (HDR)]] rendering in shader options when using shader model 3. Disabling it also allows antialiasing
 +
}}
 +
 +
===Shadows become more broken the wider the screen resolution===
 +
{{Fixbox|description=Fix shadow rendering; increase shadow map size|ref=<ref>[https://github.com/ThirteenAG/WidescreenFixesPack/issues/725 Shadows become more broken the wider the screen resolution · Issue #725 · ThirteenAG/WidescreenFixesPack]</ref>|fix=
 +
# Open <code>SPLINTERCELL3.EXE</code> with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD].
 +
# Search and replace the following bytes in HxD.
 +
#* <code>68 00 08 00 00 68 00 08 00 00</code> → <code>68 00 20 00 00 68 00 20 00 00</code>
 +
#* <code>89 8C 24 E0 00 00 00 B9 00 01 00 00</code> → <code>89 8C 24 E0 00 00 00 B9 00 00 01 00</code>
 +
#* <code>BB 9A 99 99 3F</code> → <code>BB 00 00 80 3E</code>
 +
#* <code>C7 86 C8 07 00 00 9A 99 99 BE</code> → <code>C7 86 C8 07 00 00 9A 99 19 BE</code>
 +
# Save the changes.
 
}}
 
}}
  
Line 450: Line 550:
 
|shader model versions  = 1.1, 2, 3
 
|shader model versions  = 1.1, 2, 3
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  
Line 458: Line 565:
 
|physics          = Havok
 
|physics          = Havok
 
|physics notes    =  
 
|physics notes    =  
|audio            = <nowiki></nowiki>
+
|audio            = DirectSound3D
 
|audio notes      = Dolby Digital
 
|audio notes      = Dolby Digital
 
|interface        =  
 
|interface        =  
Line 475: Line 582:
  
 
|minOS    = 2000
 
|minOS    = 2000
|minCPU  = AMD Athlon
+
|minCPU  = Intel Pentium III 1.4 GHz
|minCPU2  = Intel Pentium III 1.4 GHz
+
|minCPU2  = AMD Athlon
 
|minRAM  = 256 MB
 
|minRAM  = 256 MB
 
|minHD    = 4 GB
 
|minHD    = 4 GB
Line 489: Line 596:
 
|recVRAM  = 128 MB
 
|recVRAM  = 128 MB
 
|recSM    = 3
 
|recSM    = 3
|notes    = {{ii}} Supported ATI chipsets: Radeon 8500/9000/X series
+
|notes    = {{ii}} Supported ATI chipsets: Radeon 8500/9000/X series.
{{ii}} Supported Nvidia chipsets: GeForce 3/4/FX/6 series
+
{{ii}} Supported Nvidia chipsets: GeForce 3/4/FX/6 series.
{{--}} Mobile chipsets and the Nvidia GeForce4 MX are not supported
+
{{ii}} Mobile chipsets and the Nvidia GeForce4 MX are not supported.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 09:37, 9 July 2021

Tom Clancy's Splinter Cell: Chaos Theory
Tom Clancy's Splinter Cell: Chaos Theory cover
Developers
Ubisoft Montreal
Publishers
Ubisoft
Engines
Unreal Engine 2.5
Release dates
Windows March 21, 2005
Reception
Metacritic 92
IGDB 78
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person, First-person
Controls Direct control
Genres Action, Stealth
Art styles Realistic
Themes Contemporary, Asia, North America
Series Splinter Cell
Tom Clancy's Splinter Cell: Chaos Theory on HowLongToBeat
Tom Clancy's Splinter Cell: Chaos Theory on IGDB
Tom Clancy's Splinter Cell: Chaos Theory guide on StrategyWiki
Tom Clancy's Splinter Cell: Chaos Theory on MobyGames
Tom Clancy's Splinter Cell: Chaos Theory on Wikipedia
Splinter Cell
Subseries of Tom Clancy
Splinter Cell 2003
Splinter Cell: Pandora Tomorrow 2004
Splinter Cell: Chaos Theory 2005
Splinter Cell: Double Agent 2006
Splinter Cell: Conviction 2010
Splinter Cell: Blacklist 2013

Key points

Based on the Xbox version which had superior graphics compared to the PlayStation 2 and GameCube versions.
Retail copies often come bundled with StarForce 3.0 DRM which is incompatible with Windows Vista or higher.
The official multiplayer service is no longer available.[1]
Multiplayer's versus mode is capped at 32 frames per second, while co-op is capped at 34.4 frames per second.
A small number of players still roam the multiplayer community on a daily basis.

General information

Ubisoft game page
Official Forum
Splinter Cell Wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
StarForce 3.4.77.02 DRM[Note 1].
Windows
Epic Games Store
DRM details are not known
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Ubisoft Store
Icon overlay.png
Included with Ubisoft+.
Windows
Amazon.com (unavailable)
DRM-free
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Essential improvements

Patches

Latest patch 1.05 is here. All patches are available from ubisoft here (if you get a "403 Forbidden" message, simply try again).
The Steam version is already patched.

Glitched levels of the retail version

Some retail versions of the game have some glitches (ex. the zipline at the Penthouse). A patch can be applied to fix these issues here. Official patch 1.05 is required, the Steam version is already patched.

Community Map Pack

The unofficial map pack adds 41 new maps to the game. MR.MIC's Map Pack is also included, bringing the total map count to 56. Some of the maps included in MR.MIC's Map Pack are from Splinter Cell: Pandora Tomorrow's versus mode.

Skip intro videos

Use the -nointro command line argument[4]
Delete/rename video files[4]
  1. Go to <path-to-game>\Data\Videos\.
  2. Delete or rename ESRB.bik, introteaser_PC.bik, and logos_PC.bik.

Game data

In-game general settings (for Versus Mode).
In-game general settings (for Versus Mode).

Configuration file(s) location

System Location
Windows %PROGRAMDATA%\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/13570/pfx/[Note 3]

Save game data location

System Location
Windows %PROGRAMDATA%\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Profiles\[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/13570/pfx/[Note 3]

Save game cloud syncing

Video settings

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.
In-game shader settings (Shader Model 2 and 3 only).
In-game shader settings (Shader Model 2 and 3 only).
In-game video settings (for Versus Mode).
In-game video settings (for Versus Mode).

Template:Video settings

Widescreen resolution

See also Shadows become more broken the wider the screen resolution.
Use Splinter Cell Chaos Theory Widescreen Fix[5]
  1. Download widescreen fix and extract it.
  2. Move its files to <path-to-game>\System.
  3. To enable windowed mode d3d9.ini and set ForceWindowedMode to 1.

Notes:

Automatically adjusts resolution and FOV, fixes HUD position and stretching.
Works with downsampling or Nvidia DSR - manually change the resolution in the supplied configuration file.
Widescreen fix contains an additional fix for Alt+Tabbing, which helps with restoring game's window after it's minimised.
Widescreen - Singleplayer[citation needed]
You must have run the game at least once before these files appear.
Further graphic settings adjustment will revert resolution back to 4:3.
  1. Go to the configuration file(s) location.
  2. Open SplinterCell3.ini.
  3. Adjust the following fields:
FullscreenViewportX= (line 98)
FullscreenViewportY= (line 99)
Widescreen - Versus[6]
  1. Open %PROGRAMDATA%\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Saved Games\Versus\<user-id>_prf.ini.
  2. Look for ScreenRes= entry and give it -1 value.
  3. Save the file.
  4. Open <path-to-game>\Versus\System\Default.ini.
  5. Scroll down to the [WinDrv.WindowsClient] class.
  6. Adjust the following fields:
FullscreenViewportX=
FullscreenViewportY=

Notes

When changing the resolution values to a resolution different than one of the preset resolutions, Versus will only run using low visual settings.

Field of view (FOV)

Edit SplinterCell3User.ini[4]
  1. Go to the configuration files location.
  2. Open SplinterCell3User.ini.
  3. Adjust the following values (91.31 is advised for 16:9 displays, and 85.28 for 16:10 ones):
    DesiredFOV=75.0
    DefaultFOV=75.0
  4. Save the changes.

Notes

Apply this fix before creating a profile. If your profile was created before the fix, you'll need to zoom in/out with your weapon every time you load a previous made save in order for the custom FOV to be used.

Input settings

In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game joystick settings.
In-game joystick settings.
In-game key map settings (for Versus Mode).
In-game key map settings (for Versus Mode).

Template:Input settings

Mouse acceleration

Mouse acceleration is enabled when aiming with guns.
Apply the following fix before creating a profile.
Disable acceleration[4]
  1. Open <path-to-game>\System\SplinterCell3Settings.ini.
  2. Change all biasCut values to v=0.0.

Xbox controllers

Xbox 360/One controllers do not work well by default- in particular, the triggers cannot be used.
SCFix
  1. Use SCFix to add XInput support.
  2. Make sure to reset all joystick settings using Settings->Controls->Joystick->Default (even if you have not previously changed them).
  3. Note: default config uses inverted y-axis. Set invert_camera_vertical=no in scfix.ini for non-inverted camera.

Audio settings

In-game audio settings.
In-game audio settings.
In-game audio settings (for Versus Mode).
In-game audio settings (for Versus Mode).

Template:Audio settings

DSOAL requires boost=-6 set in alsoft.ini to match hardware reverb levels.[7]

Localizations

Language UI Audio Sub Notes
English
Only in-game subtitles, not available in cutscenes.
French
German
Hungarian
Fan translation.
Italian
Polish
Retail only. For digital version use this
Russian
Retail only. Patch for digital release here.
Spanish

VR support

3D modes State Notes
vorpX
G3D
Officially supported game, see official vorpx game list.

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
2 Versus, Co-op
Online play
2 Versus, Co-op

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 6668, 9102, 40000-43000
UDP 7776, 8888-8891, 8878, 9011, 9102-9103, 9106-9107, 41006, 44000, 45000-45001
Universal Plug and Play (UPnP) support status is unknown.

Issues unresolved

Alt+Tab

There are issues using Alt+Tab in fullscreen mode. If used too many times, it will disconnect players connected to your server and can even crash the game.

30 FPS lock/limit

Netcode only supports a maximum of 30 frames per second for proper sync between players in multiplayer. Bypassing this limit results in things such as co-op actions not executing properly.
A fan made program can be used to unlock the framerate in multiplayer: https://steamcommunity.com/sharedfiles/filedetails/?id=265715221

Disconnect at random intervals during co-op campaign

There is an issue for some users happening at random after a couple of minutes where the game disconnects both players while playing the co-op campaign. The issue can be encountered 100% during the training mission while hacking the first laptop the players come across. In subsequent missions it seems to happen randomly after some time. No real fixes have been reported that work for everyone. For some completely uninstalling NOD32 solved the problem.[8][citation needed]

Issues fixed

Game crashes when trying to start new mission / change settings

Disable any software that hooks into graphic's API (most notably OBS and Dxtory)[5]
To capture the game with OBS, force Windowed mode and capture the game using Window Capture instead of Game Capture.

Missing torchlight/flashlight in Versus mode

Versus mode has problems rendering certain lighting effects on modern machines. This problem makes it very difficult to play properly. Certain shadows may not render and mercenarie's flashlights don't work, severely impairing gameplay. Follow one of the solutions below to fix these issues.
Hack compatible pixel shaders[6]
  1. Download and install 3D-Analyze.
  2. Launch 3D-Analyze.
  3. In 3D-Analyze, click the SELECT button and choose <path-to-game>\Versus\System\SCCT_Versus.exe
  4. Checkmark all the boxes under Game/Demo Fixes as well as the "Force Max Pixel Shader 1.4" and "Force High Precison Shader" boxes. When you're done, your 3D-Analyze window should look like this.
  5. Press the Save batch file! at the bottom of the 3D-Analyze window.
  6. Close 3D-Analyze.
  7. Right-click your newly created batch file and click Edit to edit the batch file in Notepad.
  8. Find SCCT_Versus.exe in Notepad and rename it to SCCT_Versus.ex (yes, .ex). If this is not done, the game will not launch through 3D-Analyze. After you've done that, your batch file in Notepad should read something like this:
    C:\Program Files (x86)\3D-Analyze\3DAnalyze.exe" /EXE=C:\Program Files (x86)\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\Versus\System\SCCT_Versus.ex
  9. Save the file. Close Notepad.
  10. Double-click the batch file to launch the game. If you want the lights to work properly, you will need to launch the game using this batch file every time. Make a shortcut on your desktop to the batch file for easy access.
Use dgVoodoo 2[4]
  1. Download the latest version of dgVoodoo 2 and extract it (verified working on version 2.55.4).
  2. Copy all the files from the MS folder and paste the files to <path-to-game>\Versus\System.

Slow motion gameplay on multi-core CPUs in Versus mode

Use alternate timer[6]
  1. Open <path-to-game>\Versus\System\Default.ini
  2. Set UseAlternateTimer=false to UseAlternateTimer=true.
  3. Save the file.

Night vision/thermal vision/EMF not displaying correctly

If everything turns white when you activate your night vision and/or turns black when you activate your thermal vision/EMF, follow one of the instructions below.
Enable Windows Compatibility Mode
  1. Enable Windows XP (Service Pack 3) Compatibility Mode.
Use Alt+Tab
  1. First minimize and then restore the game back by using Alt+Tab.[9]
Use different shader model
  1. Select another shader model by using the in-game display settings menu.[9][10]
Disable High dynamic range (HDR)
  1. Disable High dynamic range (HDR) rendering in shader options when using shader model 3. Disabling it also allows antialiasing

Shadows become more broken the wider the screen resolution

Fix shadow rendering; increase shadow map size[11]
  1. Open SPLINTERCELL3.EXE with a hex editor such as HxD.
  2. Search and replace the following bytes in HxD.
    • 68 00 08 00 00 68 00 08 00 0068 00 20 00 00 68 00 20 00 00
    • 89 8C 24 E0 00 00 00 B9 00 01 00 0089 8C 24 E0 00 00 00 B9 00 00 01 00
    • BB 9A 99 99 3FBB 00 00 80 3E
    • C7 86 C8 07 00 00 9A 99 99 BEC7 86 C8 07 00 00 9A 99 19 BE
  3. Save the changes.

Other information

API

Technical specs Supported Notes
Direct3D 8, 9 Single Player/Co-op uses Direct3D 9. Versus mode uses Direct3D 8.
Shader Model support 1.1, 2, 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio DirectSound3D Dolby Digital
Cutscenes Bink Video
Multiplayer Quazal

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium III 1.4 GHz
AMD Athlon
System memory (RAM) 256 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0c compatible
Shader model 1.1 support
Supported ATI chipsets: Radeon 8500/9000/X series.
Supported Nvidia chipsets: GeForce 3/4/FX/6 series.
Mobile chipsets and the Nvidia GeForce4 MX are not supported.

Notes

  1. This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[2][3] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/13570/ in addition to or instead of this directory. The app ID (13570) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References